F
FIELDBOOK
10 Sphere Tiers • Real-Time Physics
Dynamoff

Dynamoff

Catch Coeff: 1.00

Target Capture Difficulty Assessment • 10-Sphere Simulation

Remaining HP15% HP
Status Debuff1.0x Boost
Throw Angle1.0x Frontal
Lifmunk EffigiesLevel 6 / 12
+30% Capture Power
Recommended Sphere Tier
Ancient Sphere(Power: 64 • Unlock: Lv 74)
Best balance between material cost and capture success rate.

Projected Success Rates by Sphere Tier (10 Progression Tiers)

1st-Throw Calculation
Sphere TierPowerUnlockEstimated Catch ChanceStatus
Pal Sphere
7Lv 2
4%
Risky
Mega Sphere
14Lv 14
8%
Risky
Giga Sphere
20Lv 20
11%
Risky
Hyper Sphere
27Lv 27
15%
Risky
Ultra Sphere
33Lv 35
18%
Risky
Legendary Sphere
38Lv 44
21%
Risky
Ultimate Sphere
44Lv 51
24%
Risky
Exotic Sphere
50Lv 58
28%
Risky
Sol Sphere
58Lv 67
32%
Risky
Ancient SphereBest
64Lv 74
35%
Risky