F
FIELDBOOK
10 Sphere Tiers • Real-Time Physics

Univolt Cryst

Catch Coeff: 0.90

Target Capture Difficulty Assessment • 10-Sphere Simulation

Remaining HP15% HP
Status Debuff1.0x Boost
Throw Angle1.0x Frontal
Lifmunk EffigiesLevel 6 / 12
+30% Capture Power
Recommended Sphere Tier
Ultra Sphere(Power: 33 • Unlock: Lv 35)
Best balance between material cost and capture success rate.

Projected Success Rates by Sphere Tier (10 Progression Tiers)

1st-Throw Calculation
Sphere TierPowerUnlockEstimated Catch ChanceStatus
Pal Sphere
7Lv 2
11%
Risky
Mega Sphere
14Lv 14
21%
Risky
Giga Sphere
20Lv 20
30%
Risky
Hyper Sphere
27Lv 27
41%
Solid
Ultra SphereBest
33Lv 35
50%
Solid
Legendary Sphere
38Lv 44
58%
Solid
Ultimate Sphere
44Lv 51
67%
Solid
Exotic Sphere
50Lv 58
76%
Solid
Sol Sphere
58Lv 67
88%
High
Ancient Sphere
64Lv 74
97%
High