C
CORPUS
Valheim · Raids

The forest is moving...

Raid activation rules, possible enemies and progression conditions from this game build.

At a glance

Configured duration (seconds)
120
Event radius (m)
96
Near a player base only
Yes

Activation conditions

PlayerEvents world key AND at least one alternate condition; otherwise world conditions. any eligible player; biome/base/height checks also apply. AND/OR/NOT grouping is preserved; known items mean item knowledge, not possession.

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

ModeRequirement
World-based(World key: defeated_eikthyr AND NOT World key: defeated_gdking)
Player-based(NOT Knows item: The Elder Trophy AND NOT Knows item: Swamp Key AND NOT Player key: GP_TheElder AND (Knows item: Antler Pickaxe OR Knows item: Bronze Pickaxe OR Knows item: Iron Pickaxe OR Knows item: Hard Antler OR Knows item: Eikthyr Trophy OR Player key: GP_TheElder))

Possible enemies

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

CreatureMinimum levelMaximum levelSpawn ceilingAttempt interval (s)
Greydwarf1165
Greyling1145
Greydwarf Shaman1115
Greydwarf Brute1115

Progression connections

Practical guidance

Editorial guidance

Meeting progression requirements makes this event eligible, not certain. Scheduling, biome, base-area and player conditions still apply.