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Aion 2 Templar PvE build: skill priority, stigmas and macro

By CorpusPublished

NCSOFT / AION 2 official Steam screenshots

TL;DR

  • This is a starting build. The only Templar-specific guide we found covers skills and the leveling macro, not a finished endgame setup.
  • Rank Pummel first while leveling, then push Judgment as high as you can. Judgment's cooldown removal opens at rank 16.
  • Most other actives can stay at rank 12, where they have two specialty slots.
  • Stigmas: Doom Shield in every build, plus Battlefield Banner. Add the tank tools the fight needs.
  • Passives: keep Punishing Benediction, Fury, Ironclad Defense and Insulting Roar high.

How skill ranks work

Every Templar active skill has five specialties and three slots. Each of the first four Daevanion boards adds one rank to every base active skill.

RankOpens
8First slot, three specialties to choose from
12Second slot and the fourth specialty
16Fifth specialty
20Third slot

NoBS Game Guides keeps skills that only matter for their trigger at rank 12, where they have two specialties.

Creator tip

At some point you will decide if you want 1 or 2 passives for your not so useful skills. Usually most of them will stay at level 12 for 2 passives.

NoBS Game Guides · Watch at 3:51

NoBS calls specialties "passives" here. On Corpus and in the game data they are the specialty slots on each active skill.

Active skills

Pummel is the first skill NoBS ranks. It hits up to four enemies and costs 120 MP, which Vicious Strike refunds with 100 MP per use.

Creator tip

Pummel is one of the most important Templar abilities so while leveling up make sure you upgrade it first, and later on upgrade it as much as possible.

NoBS Game Guides · Watch at 1:21

Judgment is the damage skill the rest of the kit feeds: Shield Smite, Warding Strike, Shield Rush and Doom Shield each trigger it.

Judgment rankHow you use the triggers
Below 16Space them out around Judgment's cooldown
16, with Remove cooldownNoBS fits two or more Judgment casts between each trigger

For Poach, NoBS takes two rank 8 specialties: moving to a target that cannot be pulled makes it a gap closer on bosses, and the reset on kill chains pulls while farming.

Flash Rampage only hits staggered targets, so NoBS leaves it for later. Debilitating Smash reduces the target's Defense by 25%. Its -60% Incoming Heal specialty is a PvP pick.

Stigmas

Stigmas unlock at level 22 and level separately with stigma points. Each one gains a new effect at ranks 5, 10, 15 and 20.

NoBS says you will probably use Doom Shield in every build. It rushes to the target, triggers Judgment and, from rank 5, resets Annihilate on hit. Madsin names it the Templar stigma that opens the Judgment spam window.

Creator tip

Lastly Doom Shield will also proc Judgement, the main damage ability we were talking about earlier.

NoBS Game Guides · Watch at 8:30

NoBS calls Battlefield Banner one of the best stigmas on Templar's kit. It raises your Attack in proportion to your Defense, and its rank 5 and 10 effects add 10% Multi-Hit Chance and 10% Weapon Damage Boost.

The remaining slots depend on the fight:

StigmaNoBS uses it for
Shield of ProtectionA tank buster, a heavy boss hit you cannot dodge. Guarantees a Block
Nezekan's ShieldA raid-wide hit. Shields you and party members within 40 m
Empyrean Lord's PunishmentOpen-world PvE, not hard bosses. Ranged AoE with a stun chance

Madsin's general rule for every class is to fill the slots after your burst stigma with skills that raise your own or your group's damage, then manual blocks for melee, then personal defensives.

Passives

Creator tip

And Fury is one of the most important offensive passives you got. Giving you attack damage boost, PvE damage boost and PvP damage boost both to you and all your party members.

NoBS Game Guides · Watch at 10:38

Impact Hit and Survival Willpower are the PvP passives in NoBS's list. Impact Hit helps you land Stun and Knockdown, and Survival Willpower makes you harder to stun.

Leveling rotation and macro

NoBS sets one macro on Judgment and, optionally, a second on another row of skills. You then hold your basic attack key and the macro together. He calls this a decent rotation for the whole leveling phase. He also says it is too early to give an endgame macro, so treat this as a leveling setup.

  1. Charge Punishment

    Open with a fully charged Punishment. It grants Executor, which adds 200 Accuracy and 20% PvE Damage Boost.

  2. Trigger Judgment

    Use Shield Smite, Warding Strike, Shield Rush or Doom Shield, then cast Judgment.

  3. Fill

    Alternate Vicious Strike and Pummel to keep MP up. Put Pummel in a macro so a basic attack fits between skills.

  4. Spend procs

    Put Annihilate and Debilitating Smash on one key with your other procs and press them as soon as they light up.

Creator tip

That is why we will set most of our procs on a single key, that way we will spam 1 button and it will execute all of our procs immediately when they are available.

NoBS Game Guides · Watch at 5:38
NoBS Game Guides: Aion 2 Templar guide, skills and early game macro

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