Signature ability
Last Stand
After charging for 2s, release pulses that damage enemies and heal you based on the damage done. While channeling Last Stand you have greatly increased bullet and spirit resist.
Gameplay values
| Property | Base value | Condition / scaling |
|---|---|---|
| DPS | 70 | Scales with Tech power (coefficient 1.3) |
| Hero Lifesteal | 75% | Scales with Healing output |
| Move Speed | 0m | Conditionally applied |
| Cooldown | 180s | Scales with Tech cooldown |
| Duration | 6s | Scales with Tech duration |
Upgrade bonuses
| Tier | Effect |
|---|---|
| 1 | Radius: 4m |
| 2 | +40.5 DPS -30s Cooldown |
| 3 | +4s Duration Unstoppable and +30% Resists while channeling |
Listed changes are authored tier bonuses; they are not a calculated final build.
