Signature ability
Malice
Sacrifice some of your health to launch blood shards that apply a stack of Malice. Each stack slows the victim and increases the damage they take from you. The slow effect decreases over time.
Gameplay values
| Property | Base value | Condition / scaling |
|---|---|---|
| Damage | 23 | Scales with Tech power (coefficient 0.558) |
| Health Cost | 9% | — |
| Damage Amplification | 7% | — |
| Movement Slow | 15% | — |
| Cooldown | 6s | Scales with Tech cooldown |
Upgrade bonuses
| Tier | Effect |
|---|---|
| 1 | Cooldown: -3s |
| 2 | +25.199999 Damage and +4 Blood Shards |
| 3 | +8% Damage Amp |
Listed changes are authored tier bonuses; they are not a calculated final build.
