Signature ability
Telekinesis
Lift an enemy hero into the air and then slam them towards the target location. Slamming the target into the ground deals Spirit Damage, applying Slow and prevents Stamina and movement-based items and abilities
Gameplay values
| Property | Base value | Condition / scaling |
|---|---|---|
| Damage | 100 | Scales with Tech power (coefficient 1) |
| Throw Range | 13m | Source scaling applies |
| Channel Duration | 0.65s | Scales with Channel duration, Tech duration |
| Duration | 2.25s | Scales with Tech duration |
| Move Speed | 40% | — |
| Cooldown | 150s | Scales with Tech cooldown |
Upgrade bonuses
| Tier | Effect |
|---|---|
| 1 | Damage: 100 |
| 2 | Cooldown: -45s |
| 3 | +1.5s Debuff Duration and +6m Throw and Cast Range |
Listed changes are authored tier bonuses; they are not a calculated final build.
