Shiv
Shiv has zero interest in playing fair, which is why he relies on hit and run tactics to weaken enemies before he dives in for the kill.

Attributes
- Health
- 830
- Health regeneration
- 2
- Move speed (m/s)
- 6.5
- Sprint speed bonus (m/s)
- 1.6
- Stamina
- 3
- Light melee damage
- 50
Abilities
Serrated Knives
Throw a knife that bleeds an enemy. Each additional hit adds a stack and refreshes the bleed duration, causing the bleed to increase per stack. Ultimate Unlock: While rage is full knives will ricochet to another enemy and apply a slow to enemies they bleed.
Full ability detailsSlice and Dice
Perform a dash forward, damaging enemies along the path. Hit Enemies have their Spirit Resist reduced. This debuff can stack. Ultimate Unlock: While rage is full an echo of Shiv retraces the dash path after a short delay, damaging enemies again.
Full ability detailsBloodletting
Take only a portion of incoming damage immediately and defer the rest to be taken over time. Activate to clear a portion of the deferred damage. Ultimate Unlock: While rage is full the amount of damage deferred is increased.
Full ability detailsKilling Blow
Active: Leap forward, dealing Spirit Damage to the first enemy hero. If they are below the kill threshold, execute them instead. Finishing an enemy with Killing Blow lets you recast for 16s Passive: Damaging enemies fills you with rage. While at full rage, Shiv gains increased damage and unlocks special properties on his other abilities. Cooldown is increased by +30% if no hero is impacted.
Full ability detailsWeapon
Standard level bonuses
Applied at levels marked for a standard upgrade in the progression table.
Soul progression
More attributes
- Heavy melee damage
- 116

