Absorb Essence
Sorcerer
Absorb Essence
Sorcerer
Increases Ailment-type and Mental-type Chance by [value unavailable]% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Skill type
- Passive
- Maximum rank
- 40
- MP cost
- 0
- Weapon requirements
- Magicbook
- First learning level
- 13
- Last listed learning rank
- 10
Effects by source level
Descriptions use recorded effect levels, which are not necessarily learned skill ranks. Unavailable calculations remain marked.
- Effect level 2
- Increases Ailment-type and Mental-type Chance by 11.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 3
- Increases Ailment-type and Mental-type Chance by 12.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 4
- Increases Ailment-type and Mental-type Chance by 12.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 5
- Increases Ailment-type and Mental-type Chance by 13.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 6
- Increases Ailment-type and Mental-type Chance by 14.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 7
- Increases Ailment-type and Mental-type Chance by 14.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 8
- Increases Ailment-type and Mental-type Chance by 15.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 9
- Increases Ailment-type and Mental-type Chance by 16.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 10
- Increases Ailment-type and Mental-type Chance by 17% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 11
- Increases Ailment-type and Mental-type Chance by 17.7% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 12
- Increases Ailment-type and Mental-type Chance by 18.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 13
- Increases Ailment-type and Mental-type Chance by 19.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 14
- Increases Ailment-type and Mental-type Chance by 19.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 15
- Increases Ailment-type and Mental-type Chance by 20.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 16
- Increases Ailment-type and Mental-type Chance by 21.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 17
- Increases Ailment-type and Mental-type Chance by 21.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 18
- Increases Ailment-type and Mental-type Chance by 22.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 19
- Increases Ailment-type and Mental-type Chance by 23.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 20
- Increases Ailment-type and Mental-type Chance by 24% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 21
- Increases Ailment-type and Mental-type Chance by 24.7% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 22
- Increases Ailment-type and Mental-type Chance by 25.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 23
- Increases Ailment-type and Mental-type Chance by 26.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 24
- Increases Ailment-type and Mental-type Chance by 26.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 25
- Increases Ailment-type and Mental-type Chance by 27.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 26
- Increases Ailment-type and Mental-type Chance by 28.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 27
- Increases Ailment-type and Mental-type Chance by 28.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 28
- Increases Ailment-type and Mental-type Chance by 29.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 29
- Increases Ailment-type and Mental-type Chance by 30.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 30
- Increases Ailment-type and Mental-type Chance by 31% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 31
- Increases Ailment-type and Mental-type Chance by 31.7% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 32
- Increases Ailment-type and Mental-type Chance by 32.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 33
- Increases Ailment-type and Mental-type Chance by 33.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 34
- Increases Ailment-type and Mental-type Chance by 33.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 35
- Increases Ailment-type and Mental-type Chance by 34.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 36
- Increases Ailment-type and Mental-type Chance by 35.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 37
- Increases Ailment-type and Mental-type Chance by 35.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 38
- Increases Ailment-type and Mental-type Chance by 36.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 39
- Increases Ailment-type and Mental-type Chance by 37.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
- Effect level 40
- Increases Ailment-type and Mental-type Chance by 38% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Learning requirements
Requirements and point costs for each recorded rank.
- Rank 1 · Sorcerer
Character level 13
Learned automatically
- Rank 2 · Sorcerer
Character level 13
Mastery
1 skill point
- Rank 3 · Sorcerer
Character level 16
Mastery
1 skill point
- Rank 4 · Sorcerer
Character level 19
Mastery
1 skill point
- Rank 5 · Sorcerer
Character level 22
Mastery
2 skill points
- Rank 6 · Sorcerer
Character level 25
Mastery
2 skill points
- Rank 7 · Sorcerer
Character level 28
Mastery
2 skill points
- Rank 8 · Sorcerer
Character level 31
Mastery
4 skill points
- Rank 9 · Sorcerer
Character level 34
Mastery
4 skill points
- Rank 10 · Sorcerer
Character level 37
Mastery
4 skill points
Some calculated values in this skill description are not yet resolved. Variable damage is not a fixed damage amount.
Source record
Skill · 15760000

