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AION 2 / Classes & skills

Absorb Essence

Sorcerer

Absorb Essence

Sorcerer

Increases Ailment-type and Mental-type Chance by [value unavailable]% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]

Skill type
Passive
Maximum rank
40
MP cost
0
Weapon requirements
Magicbook
First learning level
13
Last listed learning rank
10

Effects by source level

Descriptions use recorded effect levels, which are not necessarily learned skill ranks. Unavailable calculations remain marked.

Effect level 2
Increases Ailment-type and Mental-type Chance by 11.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 3
Increases Ailment-type and Mental-type Chance by 12.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 4
Increases Ailment-type and Mental-type Chance by 12.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 5
Increases Ailment-type and Mental-type Chance by 13.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 6
Increases Ailment-type and Mental-type Chance by 14.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 7
Increases Ailment-type and Mental-type Chance by 14.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 8
Increases Ailment-type and Mental-type Chance by 15.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 9
Increases Ailment-type and Mental-type Chance by 16.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 10
Increases Ailment-type and Mental-type Chance by 17% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 11
Increases Ailment-type and Mental-type Chance by 17.7% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 12
Increases Ailment-type and Mental-type Chance by 18.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 13
Increases Ailment-type and Mental-type Chance by 19.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 14
Increases Ailment-type and Mental-type Chance by 19.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 15
Increases Ailment-type and Mental-type Chance by 20.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 16
Increases Ailment-type and Mental-type Chance by 21.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 17
Increases Ailment-type and Mental-type Chance by 21.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 18
Increases Ailment-type and Mental-type Chance by 22.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 19
Increases Ailment-type and Mental-type Chance by 23.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 20
Increases Ailment-type and Mental-type Chance by 24% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 21
Increases Ailment-type and Mental-type Chance by 24.7% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 22
Increases Ailment-type and Mental-type Chance by 25.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 23
Increases Ailment-type and Mental-type Chance by 26.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 24
Increases Ailment-type and Mental-type Chance by 26.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 25
Increases Ailment-type and Mental-type Chance by 27.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 26
Increases Ailment-type and Mental-type Chance by 28.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 27
Increases Ailment-type and Mental-type Chance by 28.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 28
Increases Ailment-type and Mental-type Chance by 29.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 29
Increases Ailment-type and Mental-type Chance by 30.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 30
Increases Ailment-type and Mental-type Chance by 31% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 31
Increases Ailment-type and Mental-type Chance by 31.7% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 32
Increases Ailment-type and Mental-type Chance by 32.4% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 33
Increases Ailment-type and Mental-type Chance by 33.1% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 34
Increases Ailment-type and Mental-type Chance by 33.8% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 35
Increases Ailment-type and Mental-type Chance by 34.5% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 36
Increases Ailment-type and Mental-type Chance by 35.2% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 37
Increases Ailment-type and Mental-type Chance by 35.9% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 38
Increases Ailment-type and Mental-type Chance by 36.6% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 39
Increases Ailment-type and Mental-type Chance by 37.3% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]
Effect level 40
Increases Ailment-type and Mental-type Chance by 38% and restores [value unavailable] MP on landing an attack. Cooldown: [value unavailable]

Learning requirements

Requirements and point costs for each recorded rank.

Rank 1 · Sorcerer

Character level 13

Learned automatically

Rank 2 · Sorcerer

Character level 13

Mastery

1 skill point

Rank 3 · Sorcerer

Character level 16

Mastery

1 skill point

Rank 4 · Sorcerer

Character level 19

Mastery

1 skill point

Rank 5 · Sorcerer

Character level 22

Mastery

2 skill points

Rank 6 · Sorcerer

Character level 25

Mastery

2 skill points

Rank 7 · Sorcerer

Character level 28

Mastery

2 skill points

Rank 8 · Sorcerer

Character level 31

Mastery

4 skill points

Rank 9 · Sorcerer

Character level 34

Mastery

4 skill points

Rank 10 · Sorcerer

Character level 37

Mastery

4 skill points

Some calculated values in this skill description are not yet resolved. Variable damage is not a fixed damage amount.

Source record

Skill · 15760000