Signature ability
Barrage
Channel to start launching projectiles that deal Spirit Damage and apply Slow around their impact point. Projectiles that hit a hero grant Pocket Damage Amp that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloaking will not cancel Barrage.
Gameplay values
| Property | Base value | Condition / scaling |
|---|---|---|
| Amp Per Stack | 6% | — |
| Damage Per Projectile | 32 | Scales with Tech power (coefficient 0.465) |
| Move Speed | 30% | Conditionally applied |
| Cooldown | 32s | Scales with Tech cooldown |
| Channel Duration | 2s | — |
Upgrade bonuses
| Tier | Effect |
|---|---|
| 1 | Damage Per Projectile: 16 |
| 2 | Cooldown: -16s |
| 3 | +4% Amp Per Stack and 3m Radius |
Listed changes are authored tier bonuses; they are not a calculated final build.
