With a powerful shotgun and a thin frame, Pocket relies on their ability to briefly escape into a mystic suitcase and teleport via a flying cloak in order to survive close encounters.

Attributes
- Health
- 780
- Health regeneration
- 1
- Move speed (m/s)
- 7.2
- Sprint speed bonus (m/s)
- 1.6
- Stamina
- 3
- Light melee damage
- 60
Abilities
Barrage
Channel to start launching projectiles that deal Spirit Damage and apply Slow around their impact point. Projectiles that hit a hero grant Pocket Damage Amp that stacks. Casting while airborne will cause Pocket to float. Casting AirDash or Flying Cloaking will not cancel Barrage.
Full ability detailsFlying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability2 to teleport to its location.
Full ability detailsEnchanter's Satchel
Escape into your suitcase. When the duration ends, deal Spirit Damage to nearby enemies. Duration can be ended early by performing any action.
Full ability detailsAffliction
Applies Spirit Icondamage over time to enemies nearby. Affliction's damage is non-lethal and does not apply item procs.
Full ability detailsWeapon
Standard level bonuses
Applied at levels marked for a standard upgrade in the progression table.
Soul progression
More attributes
- Heavy melee damage
- 116

