Bebop
Bebop can string together his abilities in many different ways. Disrupting enemy positions, saving an ally or dealing bursts of damage. When the situation doesn't require subtlety his giant laser still solves many problems.

Attributes
- Health
- 880
- Health regeneration
- 2.5
- Move speed (m/s)
- 6.45
- Sprint speed bonus (m/s)
- 4
- Stamina
- 3
- Light melee damage
- 63
Abilities
Exploding Uppercut
Deal Melee Damage to nearby enemies and apply Knock Back. When they land, they deal Spirit Damage and apply Reduced Fire Rate to other nearby enemies. Exploding Uppercut can be used on allies.
Full ability detailsSticky Bomb
Attach a bomb that explodes after a delay, dealing Spirit Damage to nearby enemies. If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb. Stacks diminish by half after 60 hits and 7 kills
Full ability detailsGrapple Arm
Launch out a mechanical hand that Pulls the first character it hits, reeling them in. Grapple Arm can be used on allies.
Full ability detailsHyper Beam
Channel a powerful torrent of energy that deals Spirit Damage and applies Slow.
Full ability detailsWeapon
Standard level bonuses
Applied at levels marked for a standard upgrade in the progression table.
Soul progression
More attributes
- Heavy melee damage
- 116

