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Hero

Mo & Krill

By burrowing through the ground, Mo and Krill can get the drop on almost anyone; and once they get in close the results can be devastating.

Health
930
Health regeneration
1
Move speed (m/s)
8
Sprint speed bonus (m/s)
1.6
Stamina
3
Light melee damage
50
Mo & Krill

Abilities

Deal damage to nearby enemies and heal yourself based on the damage done. Heal is stronger against enemy heroes.

Full ability details

Burrow underground, moving faster, and gaining spirit and bullet armor. Damage from enemy heroes will reduce the speed bonus. When you jump out, deal Spirit Damage, Slow, and Knock Up.

Full ability details

Spray sand that disarms enemies in front of you and deals damage.

Full ability details

Hold the target in place, stunning them and dealing damage during the channel. If they die during, or within 3 seconds of Combo ending, you permanently gain max health.

Full ability details

Weapon

PropertySource value
Bullet damage2.82
Bullets per shot4
Magazine size20
Reload duration (s)2.82
Shot cycle time (s)0.189
Critical bonus at start range1.65
Critical bonus at end range1.65

Standard level bonuses

PropertyBonus
Base bullet damage from level0.0847
Base bullet damage from level alt fire0
Base health from level65
Base melee damage from level1.58
Bonus attack range0
Boon count1
Bullet armor damage resist0
Tech resist0
Tech damage multiplier0
Tech power1.1

Applied at levels marked for a standard upgrade in the progression table.

Soul progression

LevelRequired soulsAbility pointsAbility unlocksStandard upgrade
101No
22001Yes
35001Yes
49001Yes
514001Yes
620001Yes
726001Yes
832001Yes
939001Yes
1046001Yes
1153001Yes
1260001Yes
1368001Yes
1476001Yes
1584001Yes
1692001Yes
17101001Yes
18110001Yes
19119001Yes
20128001Yes
21138001Yes
22149001Yes
23161001Yes
24174001Yes
25189001Yes
26206001Yes
27225001Yes
28246001Yes
29269001Yes
30294001Yes
31321001Yes
32350001Yes
33381001Yes
34414001Yes
35449001Yes
36486001Yes

More attributes

Heavy melee damage
116