Corrode
Elementalist
Corrode
Elementalist
Increases the caster's Critical Hit by [value unavailable], with a [value unavailable]% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Skill type
- Passive
- Maximum rank
- 40
- MP cost
- 0
- Weapon requirements
- Orb
- First learning level
- 11
- Last listed learning rank
- 10
Effects by source level
Descriptions use recorded effect levels, which are not necessarily learned skill ranks. Unavailable calculations remain marked.
- Effect level 2
- Increases the caster's Critical Hit by 110, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 3
- Increases the caster's Critical Hit by 120, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 4
- Increases the caster's Critical Hit by 130, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 5
- Increases the caster's Critical Hit by 140, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 6
- Increases the caster's Critical Hit by 150, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 7
- Increases the caster's Critical Hit by 160, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 8
- Increases the caster's Critical Hit by 170, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 9
- Increases the caster's Critical Hit by 180, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 10
- Increases the caster's Critical Hit by 190, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 11
- Increases the caster's Critical Hit by 200, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 12
- Increases the caster's Critical Hit by 210, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 13
- Increases the caster's Critical Hit by 220, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 14
- Increases the caster's Critical Hit by 230, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 15
- Increases the caster's Critical Hit by 240, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 16
- Increases the caster's Critical Hit by 250, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 17
- Increases the caster's Critical Hit by 260, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 18
- Increases the caster's Critical Hit by 270, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 19
- Increases the caster's Critical Hit by 280, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 20
- Increases the caster's Critical Hit by 290, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 21
- Increases the caster's Critical Hit by 300, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 22
- Increases the caster's Critical Hit by 310, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 23
- Increases the caster's Critical Hit by 320, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 24
- Increases the caster's Critical Hit by 330, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 25
- Increases the caster's Critical Hit by 340, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 26
- Increases the caster's Critical Hit by 350, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 27
- Increases the caster's Critical Hit by 360, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 28
- Increases the caster's Critical Hit by 370, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 29
- Increases the caster's Critical Hit by 380, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 30
- Increases the caster's Critical Hit by 390, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 31
- Increases the caster's Critical Hit by 400, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 32
- Increases the caster's Critical Hit by 410, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 33
- Increases the caster's Critical Hit by 420, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 34
- Increases the caster's Critical Hit by 430, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 35
- Increases the caster's Critical Hit by 440, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 36
- Increases the caster's Critical Hit by 450, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 37
- Increases the caster's Critical Hit by 460, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 38
- Increases the caster's Critical Hit by 470, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 39
- Increases the caster's Critical Hit by 480, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
- Effect level 40
- Increases the caster's Critical Hit by 490, with a 50% chance to deal variable damage on landing a Critical Hit. Cooldown: 1s
Learning requirements
Requirements and point costs for each recorded rank.
- Rank 1 · Elementalist
Character level 11
Learned automatically
- Rank 2 · Elementalist
Character level 11
Mastery
1 skill point
- Rank 3 · Elementalist
Character level 14
Mastery
1 skill point
- Rank 4 · Elementalist
Character level 17
Mastery
1 skill point
- Rank 5 · Elementalist
Character level 20
Mastery
2 skill points
- Rank 6 · Elementalist
Character level 23
Mastery
2 skill points
- Rank 7 · Elementalist
Character level 26
Mastery
2 skill points
- Rank 8 · Elementalist
Character level 29
Mastery
4 skill points
- Rank 9 · Elementalist
Character level 32
Mastery
4 skill points
- Rank 10 · Elementalist
Character level 35
Mastery
4 skill points
Some calculated values in this skill description are not yet resolved. Variable damage is not a fixed damage amount.
Source record
Skill · 16740000

