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Signature ability

Death Slam

Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. PressAttackto throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.

Death Slam

Gameplay values

PropertyBase valueCondition / scaling
Impact Damage105Scales with Tech power (coefficient 0.974938)
Max Throw Distance14mScales with Tech power (coefficient 0.14)
Cooldown170sScales with Tech cooldown
Channel Duration2.3sScales with Channel duration, Tech duration

Upgrade bonuses

TierEffect
1Max Throw Distance: 12m
2Cooldown: -35s
3Stun enemies in Radius for 1.2s +6m Cast Range

Listed changes are authored tier bonuses; they are not a calculated final build.