
Construction requirements
Item Stand configuration 1
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
Pet configuration 1
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
Practical guidance
EditorialTaming progresses only while the creature is fed, unalerted and actively updated in the world. The configured duration is not guaranteed wall-clock time.
Breeding also checks hunger, alert state, partners and nearby population. A pregnancy roll parameter alone is not a per-minute breeding rate.
Displays check ward access, supported item shared names/types and attachment availability. Removing an item restores its saved external item state. A guardian trophy selects a guardian power after its delay; it does not immediately activate the effect. Chairs and barber seats require range, an unused seat, no encumbrance and a two-second sit interval. Doors may require and consume a matching-world-level key; keyed doors cannot be closed through their ordinary interaction branch. Signs check ward access and user-content privileges. Switches delegate to their owning gameplay callback; held use respects the authored repeat interval.
Wisp spawners check every ten seconds, requiring elapsed spawn interval, a successful chance roll, acceptable cover, darkness when configured and a nearby-count slot. Status is cached for four seconds. Wisp attraction chooses a nearby eligible spawner; losing it or configured daylight starts despawning. Trigger eggs first roll their hatch chance once at startup; only success schedules one-second proximity checks after a random one-to-two-second initial delay. A scheduled egg hatches when a non-ghost player enters its radius; this is separate from incubated eggs. Leviathan hits roll the authored leave chance and schedule departure. Pet interactions delegate to tame/display behavior or play pet feedback. Odin approaches no combat rule here: distance and lifetime remove the apparition. Valkyrie release ends the scripted introduction.

