Mechanics Understand combat, food, skills, comfort, production, and world settings. Read concise explanations, with calculated results kept apart from the game's own values.
Active achievement lists supply normal AND requirements in the selected difficulty stat bucket. Missing dictionary keys fail even BelowEquals/NotEquals. Eight dynamic goals replace one trigger list using ObjectDB/ZNetScene population rules, preserving duplicates and selective exclusions. Lenient building alternatively unlocks when capped contributions strictly exceed summed requirements. Cheat eligibility checks profile, world, inventory and modded state with an explicit bypass branch.
Evidence Reviewed game implementation
Reviewed Steam build 25253764