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Valheim · Combat

Attack timing

Attack starts animator triggers and animation events invoke actual attack. Update observes InAttack, consumes resources on entry and stops on state exit/abort. Chain reset includes >.2s since previous attack. Resource skill discount is 33%*skill after equipment/status modifiers for stamina.

At a glance

Evidence
Reviewed game implementation
Reviewed Steam build
21981559

Scope of the calculation

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

Limit
Requires-runtime: animation clip length is not attack interval/DPS; controller transitions, speed modifiers, event timing, hit geometry and cancellation remain unverified.
Prefab parameters are asset-derived; live state/engine outcomes require-runtime.