C
CORPUS
Valheim · Combat

Damage order

Owner and hit eligibility gates precede damage. Enemy difficulty/rate, status callbacks, backstab and nonplayer stagger bonus precede block. Then pushback/status application, body resistance, player armor/world armor, poison/fire/spirit extraction, direct ApplyDamage, and DOT/status additions. ApplyDamage applies target-side world/player rates before health and stagger.

At a glance

Evidence
Reviewed game implementation
Reviewed Steam build
21981559

Scope of the calculation

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

Limit
Branch-sensitive pipeline documented, no universal final-damage calculator. Physics, authority, DOT accumulation, weak spots and status state require runtime.
Prefab parameters are asset-derived; live state/engine outcomes require-runtime.