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CorpusValheim

Environmental hazards

Survival

Smoke checks top-point sphere on timer>2s unless tolerated. Lava heat depends on proximity mask, height, obstacles/riding and equipment heat resistance; day heat in Ashlands caps at first-damage threshold. Fire tolerance clears heat. Tick damage chooses full/first lava or ocean threshold and uses raw damage. Rain wetness, shield/roof, shelter/fire and resolved frost resistance determine cold/freezing/resting branches.

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Game version 1.0.12Version, artwork & sources