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Valheim · Creatures

Creature stars

Level multiplies base health; attack factor=1+.5*max(0,level-1). Level-enabled drops multiply both chance and quantity by max(1,2^(level-1)); one-per-player then overrides quantity; final count capped 100.

At a glance

Evidence
Reviewed game implementation
Reviewed Steam build
21981559

Scope of the calculation

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

Limit
Level is stars+1 convention only after UI confirmation. World-level health/damage and spawn level selection are separate.
Prefab parameters are asset-derived; live state/engine outcomes require-runtime.