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CorpusValheim

Farming

Production

Grow time is Lerp(min,max,Unity RNG value seeded from persistent plant seed, restoring RNG state). Health gates biome/cultivation/heat/cold/shield/roof/spacing/attachment. Growth uses elapsed network time > growTime and owner/spawn-age gates; result prefab and scale randomize.

Scope of the calculation

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Game version 1.0.12Version, artwork & sources