C
CORPUS
Valheim · Skills

Death

HardDeath uses timeSinceDeath > hardDeathCooldown. DeathSkillsReset clears skills; otherwise hard death subtracts level*deathLowerFactor*skillReductionRate and clears accumulator. Food/status and inventory/tombstone branches are separate.

At a glance

Evidence
Reviewed game implementation
Reviewed Steam build
21981559
Hard-death cooldown (seconds)
600
Base skill loss factor
0.05

Scope of the calculation

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

Limit
Death factor and cooldown must come from serialized player; constructor defaults are not authoritative.
Prefab parameters are asset-derived; live state/engine outcomes require-runtime.