Dolmen03
Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.
At a glance
- Requested world-generation count
- 50
- Minimum placement altitude (m)
- 1
- Maximum placement altitude (m)
- 1000
- Minimum distance from world center (m)
- 0
- Maximum distance from world center (m)
- 0
Possible loot
Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.
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| Source | Item | Authored minimum | Authored maximum | Entry chance | Weight | Selection | Context |
|---|---|---|---|---|---|---|---|
| Rock 7 | 1 | 1 | — | 1 | weighted table | Location contents | |
| Rock 7 (6) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Rock 7 (1) | 1 | 1 | — | 1 | weighted table | Location contents | |
| Rock Dolmen 3 | 1 | 1 | — | 1 | weighted table | Location contents | |
| Rock 7 (6) | 1 | 1 | — | 1 | weighted table | Location contents | |
| Rock 7 (3) | 1 | 1 | — | 1 | weighted table | Location contents | |
| Rock 7 (4) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Rock 7 (2) | 1 | 1 | — | 1 | weighted table | Location contents | |
| Rock 7 (7) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy |
Gathering sources
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| Source | Item | Amount | Respawn minutes | Tool tier | Context |
|---|---|---|---|---|---|
| Pickable Forest Crypt Remains02 | 1 | 0 | — | Location contents | |
| Pickable Forest Crypt Remains01 | 1 | 0 | — | Location contents; random hierarchy |
Possible creatures
Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.
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| Creature | Minimum level | Maximum level | Selection weight | Required world key | Blocking world key | Context |
|---|---|---|---|---|---|---|
| 1 | 3 | — | Location contents; random hierarchy |
Biomes
Gathering
Bone FragmentsLocation contents
Bone FragmentsLocation contents; random hierarchy
Practical guidance
Editorial guidancePlacement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.