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CorpusAion 2

Base statistics

Defense
331
HP
162

Possible additional statistics

Possible ranges, not guaranteed on every copy.

Damage Tolerance
7.83–9.07%
Perfect Chance
3.58–4.19%
Endurance
2.39–2.82%
Attack increase
1.59–1.9%
Status Effect Resist
5.12–5.96%
Dexterity
7–15
Constitution
12–21
Willpower
9–17
Attack
16–25
Critical Hit
25–36
Accuracy
34–46
Defense
199–236
Evasion
19–29
Critical Damage Defense
204–242
Back Defense
204–242
Front Defense
204–242
Critical Hit Resist
35–47
Block
20–30
MP
76–94
HP
153–183
Natural MP Regen
18–28
Natural HP Regen
35–47

Values are not yet verified for: Double Resist, Multi-hit Resist.

Equipment skill candidates (90)

Recorded maximum skill count: 4.

These are alternative candidates, not simultaneous bonuses. Selection weights are recorded client values, not drop percentages. Level fields do not calculate your resulting skill level.

Additional upgrade costs

Amplify and Potential costs have separate schedules from ordinary enhancement. View every recorded level and material.

Soul binding

Soul Rebinding currency cost
300,000 Kina (All)
Soul Fuse currency cost
1,000,000 Kina (All)

Currency and material costs are listed separately; the client does not say whether both apply to each attempt.

Rebinding will replace the current binding effects with new effects.

Reaching a 100% binding rate will unlock an additional Manastone slot.

Adds a Soul Fuse slot and automatically binds an effect. Soul Fuse effects cannot be transferred.

Notes

Gear Transfer: Deleted upon Gear Transfer

Gear Transfer: Equipped or Preset gear cannot be used for Gear Transfer.

Equipment skill candidates retain class restrictions, raw selection weights and level limits. Weights are not probabilities, and candidates are not simultaneous bonuses.

Amplify costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

Potential costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

GlobalSetting values on this page are carried forward from playtest build 25375877. Their global-client values remain unverified.

How to obtain

Dungeons

Draupnir (Easy)

Draupnir · Recommended level: 0

Possible reward

Difficulty: Easy

4 additional acquisition paths

Draupnir (Normal)

Draupnir · Recommended level: 0

Possible reward

Difficulty: Normal

4 additional acquisition paths

Pass rewards

Blessed First Step — Premium (Light)

Faction: Light

Reward choice

Track: Premium · Faction: Light · Recorded unlock cost: 1000 Quna · Pass milestone: 90 · Recorded progression count: 97600

1 additional acquisition paths

Blessed First Step — Premium (Dark)

Faction: Dark

Reward choice

Track: Premium · Faction: Dark · Recorded unlock cost: 1000 Quna · Pass milestone: 90 · Recorded progression count: 97600

1 additional acquisition paths

Where to obtain

Acquisition map

Dungeons · Recorded locations.

Draupnir (Easy)

Draupnir · Recommended level: 0

Possible reward

Difficulty: Easy

4 additional acquisition paths

9 sources have no recorded position. See the acquisition list for these sources.

Upgrade materials

Connected entries

All 32 connections