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CorpusAion 2

Base statistics

Defense
431
HP
210

Possible additional statistics

Possible ranges, not guaranteed on every copy.

Damage Tolerance
8.64–10.01%
Perfect Chance
3.96–4.62%
Endurance
2.64–3.11%
Attack increase
1.76–2.09%
Status Effect Resist
5.65–6.57%
Dexterity
8–16
Constitution
13–22
Willpower
10–19
Attack
18–28
Critical Hit
28–39
Accuracy
37–50
Defense
220–260
Evasion
22–32
Critical Damage Defense
226–267
Back Defense
226–267
Front Defense
226–267
Critical Hit Resist
39–52
Block
22–32
MP
84–104
HP
169–201
Natural MP Regen
20–30
Natural HP Regen
39–52

Values are not yet verified for: Double Resist, Multi-hit Resist.

Equipment skill candidates (90)

Recorded maximum skill count: 4.

These are alternative candidates, not simultaneous bonuses. Selection weights are recorded client values, not drop percentages. Level fields do not calculate your resulting skill level.

Additional upgrade costs

Amplify and Potential costs have separate schedules from ordinary enhancement. View every recorded level and material.

Soul binding

Soul Rebinding currency cost
300,000 Kina (All)
Soul Fuse currency cost
1,000,000 Kina (All)

Currency and material costs are listed separately; the client does not say whether both apply to each attempt.

Rebinding will replace the current binding effects with new effects.

Reaching a 100% binding rate will unlock an additional Manastone slot.

Adds a Soul Fuse slot and automatically binds an effect. Soul Fuse effects cannot be transferred.

Notes

Gear Transfer: Deleted upon Gear Transfer

Gear Transfer: Equipped or Preset gear cannot be used for Gear Transfer.

Listed loot sources come from client loot previews and item acquisition listings. Named areas do not establish exact spawns, quantities, drop rates or live availability.

Equipment skill candidates retain class restrictions, raw selection weights and level limits. Weights are not probabilities, and candidates are not simultaneous bonuses.

Amplify costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

Potential costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

GlobalSetting values on this page are carried forward from playtest build 25375877. Their global-client values remain unverified.

How to obtain

Monster drops

Eternal Gartua

Verteron / Acquisition area: Eternal Isle · Verteron

Possible reward

Client source: Item acquisition listing; NPC loot preview · Listed areas: Verteron / Eternal Isle

Immortal Gartua

Altgard / Acquisition area: Immortal Isle · Altgard

Possible reward

Client source: Item acquisition listing; NPC loot preview · Listed areas: Altgard / Immortal Isle

Where to obtain

Acquisition map

Monster drops · Recorded locations.

Eternal Gartua

Verteron / Acquisition area: Eternal Isle · Verteron

Possible reward

Client source: Item acquisition listing; NPC loot preview · Listed areas: Verteron / Eternal Isle

Upgrade materials

Dismantles into

Connected entries

All 13 connections