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CorpusAion 2

Base statistics

Defense
388
HP
175

Possible additional statistics

Possible ranges, not guaranteed on every copy.

Critical Damage Boost
9.3–10.77%
Regeneration
1.39–1.67%
Double Chance
1.24–1.5%
Defense increase
1.86–2.21%
Status Effect Resist
3.98–4.65%
Dexterity
13–22
Constitution
8–16
Willpower
16–25
Attack
13–22
Critical Hit
19–29
Accuracy
26–37
Defense
155–185
Evasion
15–24
Critical Damage Defense
159–190
Back Defense
159–190
Front Defense
159–190
Critical Hit Resist
27–38
Block
16–25
MP
59–75
HP
119–144
Natural MP Regen
14–23
Natural HP Regen
27–38

Values are not yet verified for: Endurance Penetration, Perfect Resist.

Equipment skill candidates (90)

Recorded maximum skill count: 5.

These are alternative candidates, not simultaneous bonuses. Selection weights are recorded client values, not drop percentages. Level fields do not calculate your resulting skill level.

Additional upgrade costs

Amplify and Potential costs have separate schedules from ordinary enhancement. View every recorded level and material.

Soul binding

Soul Rebinding currency cost
300,000 Kina (All)
Soul Fuse currency cost
1,000,000 Kina (All)

Currency and material costs are listed separately; the client does not say whether both apply to each attempt.

Rebinding will replace the current binding effects with new effects.

Reaching a 100% binding rate will unlock an additional Manastone slot.

Adds a Soul Fuse slot and automatically binds an effect. Soul Fuse effects cannot be transferred.

Notes

Gear Transfer: Deleted upon Gear Transfer

Gear Transfer: Equipped or Preset gear cannot be used for Gear Transfer.

Equipment skill candidates retain class restrictions, raw selection weights and level limits. Weights are not probabilities, and candidates are not simultaneous bonuses.

Amplify costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

Potential costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

GlobalSetting values on this page are carried forward from playtest build 25375877. Their global-client values remain unverified.