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CorpusAion 2

Base statistics

Defense
637
HP
344

Possible additional statistics

Possible ranges, not guaranteed on every copy.

Damage Boost
5.2–6.05%
Regeneration
2.29–2.7%
Perfect Chance
4.59–5.35%
Defense increase
3.06–3.59%
Status Effect Resist
6.55–7.6%
Dexterity
11–20
Constitution
18–28
Willpower
9–17
Attack
21–31
Critical Hit
32–44
Accuracy
43–56
Defense
255–300
Evasion
25–36
Critical Damage Defense
262–308
Back Defense
262–308
Front Defense
262–308
Critical Hit Resist
45–59
Block
26–37
MP
97–119
HP
196–232
Natural MP Regen
23–33
Natural HP Regen
45–59

Values are not yet verified for: Double Resist, Weapon Damage Tolerance.

Equipment skill candidates (90)

Recorded maximum skill count: 5.

These are alternative candidates, not simultaneous bonuses. Selection weights are recorded client values, not drop percentages. Level fields do not calculate your resulting skill level.

Additional upgrade costs

Amplify and Potential costs have separate schedules from ordinary enhancement. View every recorded level and material.

Soul binding

Soul Rebinding currency cost
300,000 Kina (All)
Soul Fuse currency cost
1,000,000 Kina (All)

Currency and material costs are listed separately; the client does not say whether both apply to each attempt.

Rebinding will replace the current binding effects with new effects.

Reaching a 100% binding rate will unlock an additional Manastone slot.

Adds a Soul Fuse slot and automatically binds an effect. Soul Fuse effects cannot be transferred.

Notes

Gear Transfer: Deleted upon Gear Transfer

Gear Transfer: Equipped or Preset gear cannot be used for Gear Transfer.

Equipment skill candidates retain class restrictions, raw selection weights and level limits. Weights are not probabilities, and candidates are not simultaneous bonuses.

Amplify costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

Potential costs belong to each recorded current level. Raw success/failure fields do not establish probabilities, expected costs or outcome behavior.

GlobalSetting values on this page are carried forward from playtest build 25375877. Their global-client values remain unverified.