recall[*name] recalls players to you, optionally that match given name - Developer commands flag
- Yes
- Admin flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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removebirdsremove all birds |
removedropsremove all item-drops in area |
removefishremove all fish |
removekey[name] - Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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removekeyplayer[name] - Developer commands flag
- Yes
- Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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repairallrepairs all equipment - Developer commands flag
- Yes
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resetbindsresets all custom binds to default dev commands |
resetbuilduiResets build ui save data that stores recent and favorites - Hidden from command list
- Yes
|
resetcharacterreset character data - Developer commands flag
- Yes
- Server-only flag
- Yes
|
resetenvdisables environment override - Developer commands flag
- Yes
- Server-only flag
- Yes
|
resetkeys[name] - Developer commands flag
- Yes
- Server-only flag
- Yes
|
resetknownitemsreset character known items & recipes |
resetmapreset map exploration - Developer commands flag
- Yes
- Server-only flag
- Yes
|
resetplayerprefsResets any saved settings and variables (not the save game) - Hidden from command list
- Yes
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resetsharedmapremoves any shared map data from cartography table |
resetskill[skill] - Developer commands flag
- Yes
- Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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resetspawnresets spawn location |
resetwind- Developer commands flag
- Yes
- Server-only flag
- Yes
|
resetworldkeys[name] Resets all world modifiers to default |
respawntimesets respawntime - Developer commands flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Number · Observed default: —
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restartpartyrestart playfab party network |
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saveforce saving of world and resets world save interval |
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setfuel[amount=10] Sets all light fuel to specified amount - Developer commands flag
- Yes
- Admin flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Integer · Observed default: 10
|
setkey[name] - Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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setkeyplayer[name] - Developer commands flag
- Yes
- Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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setpower[name] sets your current guardian power and resets cooldown (ex: GP_Eikthyr, GP_TheElder, etc) - Developer commands flag
- Yes
- Admin flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
|
setworldmodifier[name] [value] Sets a world modifier value - Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
- Position or flag: 2 · Type: Text · Observed default: —
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setworldpreset[name] Resets all world modifiers to a named preset - Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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skiptime[gameseconds] skips head in seconds - Developer commands flag
- Yes
- Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Number · Observed default: 240
|
sleepskips to next morning - Developer commands flag
- Yes
- Server-only flag
- Yes
|
snow[amount] adds/removes amount of snowbuild on all nearby buildpieces - Developer commands flag
- Yes
- Server-only flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Number · Observed default: —
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sortcraft[type] sorts crafting lists according to setting
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 1 · Type: Text · Observed default: —
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spawn[amount] [level] [radius] [p/e/i] - spawn something. (End word with a star (*) to create each object containing that word.) Add a 'p' after to try to pick up the spawned items, adding 'e' will try to use/equip, 'i' will only spawn and pickup if you don't have one in your inventory. - Developer commands flag
- Yes
- Admin flag
- Yes
Observed arguments Positions start after the command name. These are static argument reads, not a complete grammar; optionality and execution depend on the command's conditions. - Position or flag: 2 · Type: Integer · Observed default: 1
- Position or flag: 3 · Type: Integer · Observed default: 1
- Position or flag: 4 · Type: Number · Observed default: 0.5
- Position or flag: 5 · Type: Integer · Observed default: -1
- Position or flag: p · Type: Flag · Observed default: —
- Position or flag: e · Type: Flag · Observed default: —
- Position or flag: i · Type: Flag · Observed default: —
- Position or flag: 1 · Type: Text · Observed default: —
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stopeventstop current event - Developer commands flag
- Yes
- Server-only flag
- Yes
|
stopfirePuts out all spreading fires and smoke - Developer commands flag
- Yes
- Admin flag
- Yes
|
stopsmokePuts out all spreading fires - Developer commands flag
- Yes
- Admin flag
- Yes
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