Bonemass
At a glance
- Base health
- 5000
- Faction
- Boss
- Walk speed
- 5
- Run speed
- 4
- Swim speed
- 2
- Stagger threshold factor
- 0
- Defeat unlock
- defeated_bonemass
Summoning locations
Drops
Selection mode: independent probability. Entry weights are relative weights, not percentages. Min/max are authored bounds; level and resource modifiers have separate rules.
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| Item | Authored minimum | Authored maximum | Entry chance | Selection weight | Conditions |
|---|---|---|---|---|---|
| 1 | 1 | 100.0% | — | Resource scaling excluded | |
| 1 | 1 | 100.0% | — | Per-player quantity; Resource scaling excluded |
Summoning offering
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| Offering | Quantity | Location | Method |
|---|---|---|---|
| 10 | Bonemass | Offering bowl |
Attacks and equipment
Authored base values. Creature level, world/player modifiers, projectile effects and hit conditions can change damage. These values are not DPS.
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| Attack | Action | Base damage channels | Multiplier | Range (m) | Equipment selection |
|---|---|---|---|---|---|
| heal | Primary | 130.0 poison | 1 | 4.48 | all |
| slap | Primary | 80.0 blunt, 1000.0 chop, 1000.0 pickaxe, 50.0 poison | 1 | 8.5 | all |
Damage resistances
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| Damage channel | Modifier |
|---|---|
| blunt | Weak |
| chop | Ignore |
| fire | Very Resistant |
| frost | Weak |
| lightning | Normal |
| pickaxe | Ignore |
| pierce | Very Resistant |
| poison | Immune |
| slash | Resistant |
| spirit | Normal |
Forsaken power
Biomes
Affected raids
- A cold wind blows from the mountains
Requires defeated_bonemass
- A cold wind blows from the mountains
Requires defeated_bonemass
- A foul smell from the swamp...
Blocked by defeated_bonemass
- A foul smell from the swamp...
Requires defeated_bonemass
- A skeleton surprise!
Requires defeated_bonemass
- There's a smell of sulfur in the air...
Requires defeated_bonemass
- You are being hunted...
Requires defeated_bonemass
- You feel a chill down your spine...
Requires defeated_bonemass
- You stirred the cauldron
Requires defeated_bonemass
Practical guidance
Editorial guidanceCheck the resistance table before choosing damage types. Prepare food and relevant resistance effects, then follow the offering and location links below. Listed attacks are base values, not a promise of damage taken.