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CorpusValheim

Turrets

Combat

Turret attack needs target, aim threshold, ammo and elapsed cooldown. A shot emits at most one projectile even if ammo specifies more; maxAmmo zero means unlimited. Projectile damage comes from selected ammo. Configured trophy shared names expand to character targets and select the configured tamed-target policy. Optional destruction returns remaining ammo.

Scope of the calculation

Turret targeting

Configured targeting also changes the tame-target policy; actual AI eligibility still applies.

Turret configuration 1

Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.

Turret configuration 2

Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.

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Game version 1.0.12Version, artwork & sources