Skip to content
CorpusValheim

Weak spots

Combat

A registered hit collider selects its weak-spot index before damage RPC. Weak-spot damage modifiers replace the character base modifier set; armor modifiers then status modifiers apply to that clone. This is resistance selection, not a universal headshot multiplier.

Scope of the calculation

Weak Spot configuration 1

Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.

Weak Spot configuration 2

Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.

Browse this category

Game version 1.0.12Version, artwork & sources