Weak spots
CombatA registered hit collider selects its weak-spot index before damage RPC. Weak-spot damage modifiers replace the character base modifier set; armor modifiers then status modifiers apply to that clone. This is resistance selection, not a universal headshot multiplier.
Scope of the calculation
Weak Spot configuration 1
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
Weak Spot configuration 2
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.

