Seeker Soldier
At a glance
- Base health
- 1500
- Faction
- Mistlands Monsters
- Walk speed
- 2
- Run speed
- 6
- Swim speed
- 4
- Stagger threshold factor
- 0.3
Drops
Selection mode: independent probability. Entry weights are relative weights, not percentages. Min/max are authored bounds; level and resource modifiers have separate rules.
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| Item | Authored minimum | Authored maximum | Entry chance | Selection weight | Conditions |
|---|---|---|---|---|---|
| 1 | 2 | 100.0% | — | Level scaling enabled | |
| 2 | 4 | 100.0% | — | Level scaling enabled | |
| 1 | 1 | 5.0% | — | Base rules | |
| 1 | 2 | 100.0% | — | Base rules |
Attacks and equipment
Authored base values. Creature level, world/player modifiers, projectile effects and hit conditions can change damage. These values are not DPS.
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| Attack | Action | Base damage channels | Multiplier | Range (m) | Equipment selection |
|---|---|---|---|---|---|
| Brute taunt | Primary | 10.0 chop, 80.0 slash | 1 | 3.56 | all |
| Dragon claw left | Primary | 100.0 blunt, 100.0 chop, 100.0 pickaxe | 1 | 4 | all |
| Dragon claw left | Primary | 100.0 slash | 1 | 4 | all |
| slap | Primary | 120.0 blunt, 100.0 chop, 100.0 pickaxe | 1 | 0.5 | all |
Damage resistances
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| Damage channel | Modifier |
|---|---|
| blunt | Resistant |
| chop | Ignore |
| fire | Normal |
| frost | Normal |
| lightning | Normal |
| pickaxe | Ignore |
| pierce | Resistant |
| poison | Normal |
| slash | Resistant |
| spirit | Immune |
Biome spawn rules
Spawn attempts also check population, environment, position and player/world state; an attempt chance is not the chance of encountering a creature.
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| Biomes | Day | Night | Required world key | Minimum level | Maximum level | Attempt interval (s) | Attempt chance (%) |
|---|---|---|---|---|---|---|---|
| Mistlands | Yes | Yes | None | 1 | 3 | 4,000 | 10 |
Possible locations
- Mistlands Dvergr Town Entrance1
Conditional room/interior; random hierarchy
- Mistlands Dvergr Town Entrance1
Conditional room/interior
- Mistlands Dvergr Town Entrance2
Conditional room/interior; random hierarchy
- Mistlands Dvergr Town Entrance2
Conditional room/interior