Skeleton
At a glance
- Base health
- 40
- Faction
- Undead
- Walk speed
- 0.5
- Run speed
- 4
- Swim speed
- 1
- Stagger threshold factor
- 0.5
May be found in
- Hildir crypt
Conditional room/interior
Drops
Selection mode: independent probability. Entry weights are relative weights, not percentages. Min/max are authored bounds; level and resource modifiers have separate rules.
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| Item | Authored minimum | Authored maximum | Entry chance | Selection weight | Conditions |
|---|---|---|---|---|---|
| 1 | 1 | 10.0% | — | Base rules | |
| 1 | 1 | 100.0% | — | Level scaling enabled |
Attacks and equipment
Authored base values. Creature level, world/player modifiers, projectile effects and hit conditions can change damage. These values are not DPS.
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| Attack | Action | Base damage channels | Multiplier | Range (m) | Equipment selection |
|---|---|---|---|---|---|
| Dragur axe | Primary | 25.0 slash | 1 | 1.8 | uniform choice |
| Bow | Primary | 20.0 pierce | 1 | 1 | uniform choice |
Damage resistances
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| Damage channel | Modifier |
|---|---|
| blunt | Weak |
| chop | Ignore |
| fire | Weak |
| frost | Resistant |
| lightning | Normal |
| pickaxe | Ignore |
| pierce | Resistant |
| poison | Immune |
| slash | Normal |
| spirit | Normal |
Biome spawn rules
Spawn attempts also check population, environment, position and player/world state; an attempt chance is not the chance of encountering a creature.
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| Biomes | Day | Night | Required world key | Minimum level | Maximum level | Attempt interval (s) | Attempt chance (%) |
|---|---|---|---|---|---|---|---|
| Meadows, Swamp, Mountain, Black Forest, Plains | No | Yes | defeated_bonemass | 1 | 1 | 300 | 25 |
Biome spawn rules
Spawn attempts also check population, environment, position and player/world state; an attempt chance is not the chance of encountering a creature.
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Biomes | Day | Night | Required world key | Minimum level | Maximum level | Attempt interval (s) | Attempt chance (%) |
|---|---|---|---|---|---|---|---|
| Swamp | Yes | Yes | None | 1 | 3 | 400 | 25 |
Possible locations
- Abandoned Log Cabin03
Location contents; random hierarchy
- Abandoned Log Cabin04
Location contents; random hierarchy
- Combat Ruin01
Location contents
- Crypt2
Conditional room/interior; random hierarchy
- Crypt2
Conditional room/interior
- Crypt2
Location contents
- Crypt3
Conditional room/interior; random hierarchy
- Crypt3
Conditional room/interior
- Crypt3
Location contents
- Crypt4
Conditional room/interior; random hierarchy
- Crypt4
Conditional room/interior
- Crypt4
Location contents
- Grave1
Location contents
- Hildir crypt
Conditional room/interior; random hierarchy
- Hildir crypt
Location contents
- Stone Tower Ruins03
Location contents; random hierarchy
- Stone Tower Ruins04
Location contents; random hierarchy
- Stone Tower Ruins05
Location contents; random hierarchy
- Stone Tower Ruins07
Location contents
- Stone Tower Ruins07
Location contents; random hierarchy
- Stone Tower Ruins08
Location contents
- Stone Tower Ruins08
Location contents; random hierarchy
- Stone Tower Ruins09
Location contents; random hierarchy
- Stone Tower Ruins10
Location contents; random hierarchy