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Valheim · Raids

A foul smell from the swamp...

Raid activation rules, possible enemies and progression conditions from this game build.

At a glance

Configured duration (seconds)
150
Event radius (m)
96
Near a player base only
Yes

Activation conditions

PlayerEvents world key AND at least one alternate condition; otherwise world conditions. any eligible player; biome/base/height checks also apply. AND/OR/NOT grouping is preserved; known items mean item knowledge, not possession.

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ModeRequirement
World-based(World key: defeated_gdking AND NOT World key: defeated_bonemass)
Player-based(NOT Knows item: Bonemass Trophy AND NOT Knows item: Wishbone AND NOT Player key: GP_Bonemass AND (Knows item: The Elder Trophy OR Knows item: Swamp Key OR Player key: GP_TheElder))

Possible enemies

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CreatureMinimum levelMaximum levelSpawn ceilingAttempt interval (s)
Draugr1135
Skeleton1165

Progression connections

Practical guidance

Editorial guidance

Meeting progression requirements makes this event eligible, not certain. Scheduling, biome, base-area and player conditions still apply.