Yagluth
At a glance
- Base health
- 10000
- Faction
- Boss
- Walk speed
- 5
- Run speed
- 4
- Swim speed
- 1.5
- Stagger threshold factor
- 0
- Defeat unlock
- defeated_goblinking
Summoning locations
Drops
Selection mode: independent probability. Entry weights are relative weights, not percentages. Min/max are authored bounds; level and resource modifiers have separate rules.
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Item | Authored minimum | Authored maximum | Entry chance | Selection weight | Conditions |
|---|---|---|---|---|---|
| 1 | 1 | 100.0% | — | Resource scaling excluded | |
| 3 | 3 | 100.0% | — | Resource scaling excluded |
Summoning offering
Fill the eligible nearby stands. The template count is shown; runtime matching also checks the stand prefix and a 20.0 m range.
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| Offering | Matching stands | Location | Method |
|---|---|---|---|
| 5 | Goblin King | Item stands |
Attacks and equipment
Authored base values. Creature level, world/player modifiers, projectile effects and hit conditions can change damage. These values are not DPS.
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| Attack | Action | Base damage channels | Multiplier | Range (m) | Equipment selection |
|---|---|---|---|---|---|
| dragon breath | Primary | 50.0 chop, 40.0 fire, 20.0 lightning, 50.0 pickaxe | 1 | 0 | all |
| slap | Primary | 100.0 chop, 65.0 fire, 65.0 lightning, 100.0 pickaxe | 1 | 4.51 | all |
Damage resistances
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| Damage channel | Modifier |
|---|---|
| blunt | Normal |
| chop | Ignore |
| fire | Resistant |
| frost | Normal |
| lightning | Normal |
| pickaxe | Ignore |
| pierce | Very Resistant |
| poison | Immune |
| slash | Normal |
| spirit | Normal |
Forsaken power
Biomes
Affected raids
- The horde is attacking!
Blocked by defeated_goblinking
- They sought you out
Requires defeated_goblinking
- What's up, Gjall?!
Requires defeated_goblinking
Practical guidance
Editorial guidanceCheck the resistance table before choosing damage types. Prepare food and relevant resistance effects, then follow the offering and location links below. Listed attacks are base values, not a promise of damage taken.