Valheim · Creatures
Deer
At a glance
- Base health
- 10
- Faction
- Forest Monsters
- Walk speed
- 5
- Run speed
- 7
- Swim speed
- 2
- Stagger threshold factor
- 0
Drops
Selection mode: independent probability. Entry weights are relative weights, not percentages. Min/max are authored bounds; level and resource modifiers have separate rules.
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| Item | Authored minimum | Authored maximum | Entry chance | Selection weight | Conditions |
|---|---|---|---|---|---|
| 2 | 2 | 100.0% | — | Level scaling enabled | |
| 1 | 3 | 100.0% | — | Level scaling enabled | |
| 1 | 1 | 50.0% | — | Base rules |
Damage resistances
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| Damage channel | Modifier |
|---|---|
| blunt | Normal |
| chop | Ignore |
| fire | Normal |
| frost | Normal |
| lightning | Normal |
| pickaxe | Ignore |
| pierce | Normal |
| poison | Normal |
| slash | Normal |
| spirit | Immune |
Biome spawn rules
Spawn attempts also check population, environment, position and player/world state; an attempt chance is not the chance of encountering a creature.
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| Biomes | Day | Night | Required world key | Minimum level | Maximum level | Attempt interval (s) | Attempt chance (%) |
|---|---|---|---|---|---|---|---|
| Meadows, Black Forest | Yes | Yes | None | 1 | 3 | 100 | 50 |