Valheim · Creatures
Cultist
At a glance
- Base health
- 200
- Faction
- Mountain Monsters
- Walk speed
- 5
- Run speed
- 5
- Swim speed
- 2
- Stagger threshold factor
- 0.5
Drops
Selection mode: independent probability. Entry weights are relative weights, not percentages. Min/max are authored bounds; level and resource modifiers have separate rules.
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| Item | Authored minimum | Authored maximum | Entry chance | Selection weight | Conditions |
|---|---|---|---|---|---|
| 1 | 3 | 100.0% | — | Level scaling enabled | |
| 1 | 1 | 10.0% | — | Resource scaling excluded |
Attacks and equipment
Authored base values. Creature level, world/player modifiers, projectile effects and hit conditions can change damage. These values are not DPS.
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| Attack | Action | Base damage channels | Multiplier | Range (m) | Equipment selection |
|---|---|---|---|---|---|
| claw | Primary | 40.0 fire, 35.0 slash | 1 | 3 | all |
| Fenring cultist flames | Primary | 50.0 fire | 1 | 0 | all |
Damage resistances
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| Damage channel | Modifier |
|---|---|
| blunt | Normal |
| chop | Ignore |
| fire | Immune |
| frost | Normal |
| lightning | Normal |
| pickaxe | Ignore |
| pierce | Normal |
| poison | Weak |
| slash | Normal |
| spirit | Normal |
Possible locations
- Mountain Cave02
Conditional room/interior
- Mountain Cave02
Conditional room/interior; random hierarchy