Himminafl
WeaponsIt might not be a hammer, but Thor himself would still approve of this weapon.

Crafting recipe
Produces 1 unit(s). All listed ingredients are required. Upgrade quantities use the reviewed stepped quality rule: multiplier q − 1 below quality 4, then 4 + (q − 4)/2. The result is rounded down. Forge-only resources are listed separately and are not ingredients for ordinary crafting/upgrading.
×10Yggdrasil Wood
×15Refined Eitr
×5Silver
×2Mandible- Makes
Himminafl
Upgrade increment:
15 Refined Eitr,
5 Silver,
2 Mandible
Required station
Forge upgrade resources
Only an upgrader station uses these marked resources; ordinary stations and initial crafting exclude them. Each marked resource adds its base amount to the stepped quality cost. Review resource-specific success, break and refund outcomes in equipment comparison.
Attacks
Base attack parameters before skill and status modifiers. Animation timing and actual DPS are not inferred.
Demister configuration 1
Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.
Practical guidance
EditorialCrouched stealth target interpolates from 0.5+0.5*lightFactor to 0.2+0.4*lightFactor by sneak skill, clamps, applies status modifiers and clamps again. Current stealth approaches its target at dt/4; targets update after half-second checks. Character vision requires base range and range*stealth, view angle unless alerted, unobstructed rays and unblocked mist unless mist vision. Hearing also needs distance strictly below noise range; interiors cap hearing range at twelve metres. Mist inclusion checks sphere distance and vertical height. Demisters use native particle force-field geometry; following-status offsets are not clearing radii.

