Mörkhalla
DungeonsAuthored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.
Deep North

Gathering sources
| Source | Item | Amount | Context |
|---|---|---|---|
| Morkhalla Eye1 | Draumyx | 1 | Location contents; random hierarchy |
| Morkhalla Eye3 | Solryth | 1 | Location contents; random hierarchy; initially inactive template |
| Morkhalla Eye2 | Grimvarn | 1 | Location contents; random hierarchy; initially inactive template |
| Morkhalla Eye1 | Draumyx | 1 | Location contents; random hierarchy; initially inactive template |
| Morkhalla Eye7 gemstone | Bloodstone | 1 | Location contents; random hierarchy |
| Morkhalla Eye3 | Solryth | 1 | Location contents; random hierarchy |
| Morkhalla Eye2 | Grimvarn | 1 | Location contents; random hierarchy |
| Morkhalla Eye5 gemstone | Iolite | 1 | Location contents; random hierarchy |
| Morkhalla Eye4 | Veydris | 1 | Location contents; random hierarchy |
| Morkhalla Eye4 | Veydris | 1 | Location contents; random hierarchy; initially inactive template |
| Morkhalla Eye6 gemstone | Jade | 1 | Location contents; random hierarchy |
| Morkhalla Eye4 | Veydris | 1 | Conditional room/interior; random hierarchy |
| Morkhalla Eye1 | Draumyx | 1 | Conditional room/interior; random hierarchy |
| Morkhalla Eye2 | Grimvarn | 1 | Conditional room/interior; random hierarchy |
| Morkhalla Eye3 | Solryth | 1 | Conditional room/interior; random hierarchy |
| Morkhalla Eye5 gemstone | Iolite | 1 | Conditional room/interior; random hierarchy |
| Morkhalla Eye7 gemstone | Bloodstone | 1 | Conditional room/interior; random hierarchy |
| Morkhalla Eye6 gemstone | Jade | 1 | Conditional room/interior; random hierarchy |
| Morkhalla Eye6 gemstone | Jade | 1 | Conditional room/interior; random hierarchy; initially inactive template |
| Morkhalla Eye7 gemstone | Bloodstone | 1 | Conditional room/interior; random hierarchy; initially inactive template |
| Morkhalla Eye5 gemstone | Iolite | 1 | Conditional room/interior; random hierarchy; initially inactive template |
Gathering
21 entries
BloodstoneLocation contents; random hierarchy
BloodstoneConditional room/interior; random hierarchy
BloodstoneConditional room/interior; random hierarchy; initially inactive template
DraumyxLocation contents; random hierarchy
DraumyxLocation contents; random hierarchy; initially inactive template
DraumyxConditional room/interior; random hierarchy
GrimvarnLocation contents; random hierarchy; initially inactive template
GrimvarnLocation contents; random hierarchy
GrimvarnConditional room/interior; random hierarchy
IoliteLocation contents; random hierarchy
IoliteConditional room/interior; random hierarchy
IoliteConditional room/interior; random hierarchy; initially inactive template
JadeLocation contents; random hierarchy
JadeConditional room/interior; random hierarchy
JadeConditional room/interior; random hierarchy; initially inactive template
SolrythLocation contents; random hierarchy; initially inactive template
SolrythLocation contents; random hierarchy
SolrythConditional room/interior; random hierarchy
VeydrisLocation contents; random hierarchy
VeydrisLocation contents; random hierarchy; initially inactive template
VeydrisConditional room/interior; random hierarchy
Possible creatures
Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.
| Creature | Minimum level | Maximum level | Selection weight | Context |
|---|---|---|---|---|
| Shapeless Pulp | 1 | 3 | 1 | Location contents; random hierarchy; initially inactive template |
| Shapeless Pulp | 1 | 3 | 1 | Conditional room/interior; random hierarchy |
| Hexen | 1 | 1 | — | Conditional room/interior |
| Captive Fuling | 1 | 3 | — | Conditional room/interior; random hierarchy |
| Krigen | 1 | 3 | — | Conditional room/interior; random hierarchy |
| Imprisoned Dvergr | 1 | 3 | — | Conditional room/interior; random hierarchy |
| Hexen | 1 | 2 | — | Conditional room/interior; random hierarchy |
| Krigen | 1 | 3 | — | Conditional room/interior; random hierarchy |
| Shapeless Pulp | 1 | 3 | 1 | Conditional room/interior; random hierarchy; initially inactive template |
| Krigen | 1 | 3 | — | Conditional room/interior |
| Hexen | 1 | 2 | — | Conditional room/interior |
| Krigen | 1 | 3 | — | Conditional room/interior |
Eligible dungeon rooms
| Room template | Eligibility |
|---|---|
| Room template | Eligible room pool; occurrence is conditional |
Practical guidance
EditorialPlacement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.

