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Valheim · Dungeons

Sealed Tower

Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.

At a glance

Requested world-generation count
3
Minimum placement altitude (m)
8
Maximum placement altitude (m)
1000
Minimum distance from world center (m)
0
Maximum distance from world center (m)
0
Building restriction
Building is restricted inside this location

Possible loot

Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

SourceItemAuthored minimumAuthored maximumEntry chanceWeightSelectionContext
dungeon sunkencrypt irongate rustyScrap Iron111weighted tableConditional room/interior
ChestAmber Pearl241weighted tableConditional room/interior
ChestChain251weighted tableConditional room/interior
ChestCoins11661weighted tableConditional room/interior
ChestCoins33991weighted tableConditional room/interior
ChestEgg110.1weighted tableConditional room/interior
ChestBarley240.5weighted tableConditional room/interior; random hierarchy
ChestBlack Metal Scrap251weighted tableConditional room/interior; random hierarchy
ChestNeedle251weighted tableConditional room/interior; random hierarchy
ChestCoins10401weighted tableConditional room/interior; random hierarchy
ChestSharpening Stone110.1weighted tableConditional room/interior; random hierarchy
ChestWooden Atgeir110.1weighted tableConditional room/interior; random hierarchy
ChestAmber Pearl241weighted tableConditional room/interior; random hierarchy
ChestChain251weighted tableConditional room/interior; random hierarchy
ChestCoins11661weighted tableConditional room/interior; random hierarchy
ChestCoins33991weighted tableConditional room/interior; random hierarchy
ChestEgg110.1weighted tableConditional room/interior; random hierarchy
goblin trashpile (3)Wood111weighted tableConditional room/interior
dungeon sunkencrypt irongate rusty (2)Scrap Iron111weighted tableConditional room/interior
goblin trashpile (1)Wood111weighted tableConditional room/interior
goblin trashpile (6)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (5)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (4)Wood111weighted tableConditional room/interior
goblin trashpileWood111weighted tableConditional room/interior; random hierarchy
dungeon sunkencrypt irongate rusty (1)Scrap Iron111weighted tableConditional room/interior
goblin trashpile (2)Wood111weighted tableConditional room/interior
goblin pole (40)Wood111weighted tableConditional room/interior; random hierarchy
goblin roof 45d (3)Deer Hide111weighted tableConditional room/interior; random hierarchy
goblin roof 45d (4)Deer Hide111weighted tableConditional room/interior; random hierarchy
dungeon sunkencrypt irongate rustyScrap Iron111weighted tableConditional room/interior; random hierarchy
goblin pole (41)Wood111weighted tableConditional room/interior; random hierarchy
goblin woodwall 1m (7)Wood111weighted tableConditional room/interior; random hierarchy
goblin roof 45d (4)Deer Hide111weighted tableConditional room/interior
goblin pole (7)Wood111weighted tableConditional room/interior
goblin woodwall 2m (1)Wood111weighted tableConditional room/interior
goblin pole (39)Wood111weighted tableConditional room/interior
goblin roof 45d (3)Deer Hide111weighted tableConditional room/interior
goblin woodwall 2m (2)Wood111weighted tableConditional room/interior
goblin pole (41)Wood111weighted tableConditional room/interior
goblin pole (40)Wood111weighted tableConditional room/interior
goblin woodwall 2m ribs (2)Bone Fragments111weighted tableConditional room/interior; random hierarchy
goblin woodwall 2m ribs (3)Bone Fragments111weighted tableConditional room/interior; random hierarchy
goblin woodwall 2m ribs (1)Bone Fragments111weighted tableConditional room/interior; random hierarchy
goblin woodwall 2m ribsBone Fragments111weighted tableConditional room/interior; random hierarchy
goblin woodwall 1m (6)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (1)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (2)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (3)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (4)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (9)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (7)Wood111weighted tableConditional room/interior; random hierarchy
goblin trashpile (8)Wood111weighted tableConditional room/interior; random hierarchy

Possible creatures

Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

CreatureMinimum levelMaximum levelSelection weightRequired world keyBlocking world keyContext
Fuling13Conditional room/interior
Zil & Thungr11Conditional room/interior
Fuling Shaman11Conditional room/interior
Fuling13Conditional room/interior
Fuling13Conditional room/interior; random hierarchy
Fuling Shaman11Conditional room/interior; random hierarchy
Fuling13Conditional room/interior; random hierarchy

Eligible dungeon rooms

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

Room templateWeightEligibility
Room templateEligible room pool; occurrence is conditional

Biomes

Practical guidance

Editorial guidance

Placement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.