| goblin trashpile (4) | Black Metal Battle Idol | 1 | 1 | 0.013 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (4) | Black Marble Protection Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (4) | Black Marble Battle Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (9) | Wood | 1 | 1 | 1 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (9) | Black Metal Protection Idol | 1 | 1 | 0.025 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (9) | Black Metal Battle Idol | 1 | 1 | 0.013 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (9) | Black Marble Protection Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (9) | Black Marble Battle Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (7) | Wood | 1 | 1 | 1 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (7) | Black Metal Protection Idol | 1 | 1 | 0.025 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (7) | Black Metal Battle Idol | 1 | 1 | 0.013 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (7) | Black Marble Protection Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (7) | Black Marble Battle Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (8) | Wood | 1 | 1 | 1 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (8) | Black Metal Protection Idol | 1 | 1 | 0.025 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (8) | Black Metal Battle Idol | 1 | 1 | 0.013 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (8) | Black Marble Protection Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |
| goblin trashpile (8) | Black Marble Battle Idol | 1 | 1 | 0.01 | weighted table; 2–3 table draws; 100.0% table activation; without replacement; resource scaling applies | Conditional room/interior; random hierarchy |