Valheim · Locations
Charred Ruins1
Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.
At a glance
- Requested world-generation count
- 75
- Minimum placement altitude (m)
- -5
- Maximum placement altitude (m)
- 1000
- Minimum distance from world center (m)
- 0
- Maximum distance from world center (m)
- 0
Possible loot
Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Source | Item | Authored minimum | Authored maximum | Entry chance | Weight | Selection | Context |
|---|---|---|---|---|---|---|---|
| ashland pot1 green | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 green | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 tip2 broken1 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (18) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 green | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 green | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (11) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken2 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken1 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 3x3 broken2 (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 red | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot1 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (10) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (9) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (14) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (4) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken2 (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 3x3 broken1 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 tip3 broken1 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (4) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (12) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken1 (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (6) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 tip3 broken3 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (10) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (7) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 3x3 broken2 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 red | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot2 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 red | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| ashland pot3 red | 1 | 1 | — | 0.1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken2 (2) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 1point5x1point5 (2) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (3) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (2) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 tip2 broken2 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (16) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (7) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 3x3 broken3 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 6x6 broken1 (6) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 tip3 broken2 | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (15) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (8) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken2 (3) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (2) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken1 (3) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (4) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 3x3 broken2 (2) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (5) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (5) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 1point5x1point5 (3) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Arch2 Broken1 (2) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (8) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (5) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (5) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (8) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (1) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (8) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (9) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (3) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (4) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 3x3 broken3 (3) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar (5) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (21) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Vine Ash (6) | 1 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (13) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (6) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar (2) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Pillar4 (7) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (9) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Ruins Floor 3x3 broken3 (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (19) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (20) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (1) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (7) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar (6) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (22) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (2) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (17) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashland Steepstair (3) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar (7) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar (3) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ash Crow (6) | 3 | 3 | — | 1 | weighted table | Location contents; random hierarchy | |
| Ashlands Altar (4) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy |
Gathering sources
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Source | Item | Amount | Respawn minutes | Tool tier | Context |
|---|---|---|---|---|---|
| Vine Ash (3) | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash (2) | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash (7) | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash (5) | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash (8) | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash (1) | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash (4) | 3 | 200 | — | Location contents; random hierarchy | |
| Vine Ash (6) | 3 | 200 | — | Location contents; random hierarchy |
Biomes
Gathering
Vineberry ClusterLocation contents; random hierarchy
Practical guidance
Editorial guidancePlacement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.