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Valheim · Locations

Charred Tower Ruins1 dvergr

Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.

At a glance

Requested world-generation count
30
Minimum placement altitude (m)
0
Maximum placement altitude (m)
1000
Minimum distance from world center (m)
0
Maximum distance from world center (m)
0

Possible loot

Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

SourceItemAuthored minimumAuthored maximumEntry chanceWeightSelectionContext
Ashlands Floor (46)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (47)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (64)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Arch Roof Damaged half1Grausten111weighted tableLocation contents; random hierarchy
dvergrprops wood pole (2)Wood111weighted tableLocation contents; random hierarchy
dvergrprops wood pole (2)Copper Scrap110.5weighted tableLocation contents; random hierarchy
Pickable Fiddlehead (8)Fiddlehead110weighted tableLocation contents; random hierarchy
Ashlands Floor (50)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (57)Grausten001weighted tableLocation contents
Ashlands Pillar4 tip broken1Grausten111weighted tableLocation contents; random hierarchy
Ashlands Floor (51)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Pillar4Grausten111weighted tableLocation contents; random hierarchy
Ashlands Pillar4 tip broken2Grausten111weighted tableLocation contents; random hierarchy
dvergrprops wood stakewallWood111weighted tableLocation contents; random hierarchy
Pickable Fiddlehead (9)Fiddlehead110weighted tableLocation contents; random hierarchy
Ashlands Floor (57)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (56)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (55)Grausten001weighted tableLocation contents
Ashlands Floor (48)Grausten001weighted tableLocation contents
Ashlands Floor (36)Grausten001weighted tableLocation contents; random hierarchy
dvergrprops wood pole (1)Wood111weighted tableLocation contents; random hierarchy
dvergrprops wood pole (1)Copper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops wood stakewall (3)Wood111weighted tableLocation contents; random hierarchy
Ashlands Floor (48)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (63)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Arch Roof Damaged half2 (1)Grausten111weighted tableLocation contents; random hierarchy
Ashlands Floor (58)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (55)Grausten001weighted tableLocation contents; random hierarchy
Pickable Fiddlehead (11)Fiddlehead110weighted tableLocation contents; random hierarchy
Pickable Fiddlehead (10)Fiddlehead110weighted tableLocation contents; random hierarchy
Ashlands Floor (52)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (38)Grausten001weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (12)Ashwood111weighted tableLocation contents
dvergrprops crate ashlands (12)Flametal Ore111weighted tableLocation contents
Ashlands Floor (49)Grausten001weighted tableLocation contents; random hierarchy
dvergrprops wood pole (3)Wood111weighted tableLocation contents; random hierarchy
dvergrprops wood pole (3)Copper Scrap110.5weighted tableLocation contents; random hierarchy
Ashlands Floor (53)Grausten001weighted tableLocation contents; random hierarchy
dvergrprops wood stakewall (10)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (1)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (1)Copper Scrap110.5weighted tableLocation contents; random hierarchy
Ashlands Floor (61)Grausten001weighted tableLocation contents
Ashlands Floor (42)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (41)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (70)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (62)Grausten001weighted tableLocation contents; random hierarchy
dvergrprops barrel (1)Finewood110.5weighted tableLocation contents; random hierarchy
dvergrprops barrel (1)Copper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops barrel (1)Tasty Mead110.5weighted tableLocation contents; random hierarchy
Ashlands Floor (44)Grausten001weighted tableLocation contents
Ashlands Floor (39)Grausten001weighted tableLocation contents; random hierarchy
dvergrprops stoolWood111weighted tableLocation contents; random hierarchy
dvergrprops stoolCopper Scrap110.5weighted tableLocation contents; random hierarchy
Ashlands Floor (43)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (60)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (66)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (46)Grausten001weighted tableLocation contents
dvergrprops wood stakewall (5)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (2)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (2)Copper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops wood stakewall (11)Wood111weighted tableLocation contents; random hierarchy
Ashlands Floor (59)Grausten001weighted tableLocation contents
Ashlands Floor (62)Grausten001weighted tableLocation contents
Ashlands Floor (35)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (54)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (65)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (35)Grausten001weighted tableLocation contents
dvergrprops crate ashlands (9)Ashwood111weighted tableLocation contents
dvergrprops crate ashlands (9)Flametal Ore111weighted tableLocation contents
dvergrprops wood stakewall (9)Wood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (11)Ashwood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (11)Flametal Ore111weighted tableLocation contents; random hierarchy
dvergrprops wood stakewall (2)Wood111weighted tableLocation contents; random hierarchy
Ashlands Floor (45)Grausten001weighted tableLocation contents
dvergrprops wood stakewall (1)Wood111weighted tableLocation contents; random hierarchy
Ashlands Floor (56)Grausten001weighted tableLocation contents
dvergrprops crate ashlands (6)Ashwood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (6)Flametal Ore111weighted tableLocation contents; random hierarchy
Ashlands Floor (58)Grausten001weighted tableLocation contents
dvergrprops crate ashlands (8)Ashwood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (8)Flametal Ore111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (10)Ashwood111weighted tableLocation contents
dvergrprops crate ashlands (10)Flametal Ore111weighted tableLocation contents
dvergrprops stool (3)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (3)Copper Scrap110.5weighted tableLocation contents; random hierarchy
Ashlands Floor (67)Grausten001weighted tableLocation contents; random hierarchy
Ashlands Floor (66)Grausten001weighted tableLocation contents
Ashlands Floor (39)Grausten001weighted tableLocation contents
dvergrprops wood stakewall (7)Wood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (7)Ashwood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (7)Flametal Ore111weighted tableLocation contents; random hierarchy
Ashlands Floor (60)Grausten001weighted tableLocation contents
Ashlands Floor (59)Grausten001weighted tableLocation contents; random hierarchy
dvergrprops wood stakewall (6)Wood111weighted tableLocation contents; random hierarchy
dvergrprops barrelFinewood110.5weighted tableLocation contents
dvergrprops barrelCopper Scrap110.5weighted tableLocation contents
dvergrprops barrelTasty Mead110.5weighted tableLocation contents
dvergrprops wood stakewall (4)Wood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (4)Ashwood111weighted tableLocation contents
dvergrprops crate ashlands (4)Flametal Ore111weighted tableLocation contents
dvergrprops wood stakewall (8)Wood111weighted tableLocation contents; random hierarchy
dvergrprops crate ashlands (5)Ashwood111weighted tableLocation contents
dvergrprops crate ashlands (5)Flametal Ore111weighted tableLocation contents

Gathering sources

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

SourceItemAmountRespawn minutesTool tierContext
Pickable Fiddlehead (8)Fiddlehead1300Location contents; random hierarchy
Pickable Fiddlehead (9)Fiddlehead1300Location contents; random hierarchy
Pickable Fiddlehead (11)Fiddlehead1300Location contents; random hierarchy
Pickable Fiddlehead (10)Fiddlehead1300Location contents; random hierarchy
Pickable Dvergr Lantern (1)Dvergr Lantern10Location contents; random hierarchy
Pickable Dvergr LanternDvergr Lantern10Location contents; random hierarchy
Pickable Smoke Puff (5)Smoke Puff1240Location contents; random hierarchy
Pickable Dvergr Lantern (2)Dvergr Lantern10Location contents; random hierarchy

Possible creatures

Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

CreatureMinimum levelMaximum levelSelection weightRequired world keyBlocking world keyContext
Dvergr Rogue13Location contents
Dvergr Rogue13Location contents; random hierarchy

Biomes

Gathering

Practical guidance

Editorial guidance

Placement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.