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CorpusValheim

Persistent event triggers

World

Destroying an owner-authoritative trigger object broadcasts its configured central text and either starts the named persistent event or requests a stop at the destroyed object position. The stop flag chooses the operation.

Scope of the calculation

Trigger Persistent Event On Destroy configuration 1

Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.

Trigger Persistent Event On Destroy configuration 2

Identical authored gameplay configurations share one table. Disabled children, conditional activation, live state and the linked mechanics can change whether these values apply; these are not measured outcomes.

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Game version 1.0.12Version, artwork & sources