Valheim · Raids
The horde is attacking!
Raid activation rules, possible enemies and progression conditions from this game build.
At a glance
- Configured duration (seconds)
- 120
- Event radius (m)
- 96
- Near a player base only
- Yes
Activation conditions
PlayerEvents world key AND at least one alternate condition; otherwise world conditions. any eligible player; biome/base/height checks also apply. AND/OR/NOT grouping is preserved; known items mean item knowledge, not possession.
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| Mode | Requirement |
|---|---|
| World-based | (World key: defeated_dragon AND NOT World key: defeated_goblinking) |
| Player-based | (NOT Knows item: Yagluth Trophy AND NOT Knows item: Torn Spirit AND NOT Player key: GP_Yagluth AND (Knows item: Dragon Tear OR Knows item: Moder Trophy OR Player key: $se_moder_name)) |
Possible enemies
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| Creature | Minimum level | Maximum level | Spawn ceiling | Attempt interval (s) |
|---|---|---|---|---|
| 1 | 1 | 8 | 10 | |
| 1 | 1 | 2 | 20 | |
| 1 | 1 | 1 | 20 |
Practical guidance
Editorial guidanceMeeting progression requirements makes this event eligible, not certain. Scheduling, biome, base-area and player conditions still apply.