Valheim · Locations
Big Rock Clearing
Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.
At a glance
- Requested world-generation count
- 10
- Minimum placement altitude (m)
- 5
- Maximum placement altitude (m)
- 1000
- Minimum distance from world center (m)
- 1000
- Maximum distance from world center (m)
- 0
Possible loot
Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.
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Gathering sources
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| Source | Item | Amount | Respawn minutes | Tool tier | Context |
|---|---|---|---|---|---|
| Pickable Stone Rock (3) | 1 | 0 | — | Location contents | |
| Pickable Thistle | 1 | 240 | — | Location contents | |
| Pickable Stone Rock (8) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (13) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (15) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (9) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (6) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (5) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (12) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (10) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (2) | 1 | 0 | — | Location contents | |
| Pickable Thistle (1) | 1 | 240 | — | Location contents | |
| Pickable Stone Rock (7) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (11) | 1 | 0 | — | Location contents | |
| Pickable Thistle (2) | 1 | 240 | — | Location contents | |
| Pickable Stone Rock (4) | 1 | 0 | — | Location contents | |
| Pickable Thistle (3) | 1 | 240 | — | Location contents | |
| Pickable Stone Rock (1) | 1 | 0 | — | Location contents | |
| Pickable Stone Rock (14) | 1 | 0 | — | Location contents |
Biomes
Practical guidance
Editorial guidancePlacement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.