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Valheim · Locations

Big Rock Clearing

Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.

At a glance

Requested world-generation count
10
Minimum placement altitude (m)
5
Maximum placement altitude (m)
1000
Minimum distance from world center (m)
1000
Maximum distance from world center (m)
0

Possible loot

Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

SourceItemAuthored minimumAuthored maximumEntry chanceWeightSelectionContext
Crow (1)Feathers331weighted tableLocation contents
CrowFeathers331weighted tableLocation contents

Gathering sources

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

SourceItemAmountRespawn minutesTool tierContext
Pickable Stone Rock (3)Rock10Location contents
Pickable ThistleThistle1240Location contents
Pickable Stone Rock (8)Rock10Location contents
Pickable Stone Rock (13)Rock10Location contents
Pickable Stone Rock (15)Rock10Location contents
Pickable Stone Rock (9)Rock10Location contents
Pickable Stone RockRock10Location contents
Pickable Stone Rock (6)Rock10Location contents
Pickable Stone Rock (5)Rock10Location contents
Pickable Stone Rock (12)Rock10Location contents
Pickable Stone Rock (10)Rock10Location contents
Pickable Stone Rock (2)Rock10Location contents
Pickable Thistle (1)Thistle1240Location contents
Pickable Stone Rock (7)Rock10Location contents
Pickable Stone Rock (11)Rock10Location contents
Pickable Thistle (2)Thistle1240Location contents
Pickable Stone Rock (4)Rock10Location contents
Pickable Thistle (3)Thistle1240Location contents
Pickable Stone Rock (1)Rock10Location contents
Pickable Stone Rock (14)Rock10Location contents

Gathering

Practical guidance

Editorial guidance

Placement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.