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Valheim · Dungeons

Mistlands Dvergr Boss Entrance1

Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.

At a glance

Requested world-generation count
5
Minimum placement altitude (m)
1
Maximum placement altitude (m)
20
Minimum distance from world center (m)
0
Maximum distance from world center (m)
0

Entry requirements

A keyed door requires this item. This is an entrance requirement, not a boss re-summoning offering.

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EntranceKeyContext
Dvergr VaultSealbreakerLocation contents

Possible loot

Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.

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SourceItemAuthored minimumAuthored maximumEntry chanceWeightSelectionContext
dvergrprops bannerBlue Jute111weighted tableLocation contents
dvergrprops chair (1)Wood111weighted tableLocation contents; random hierarchy
dvergrprops chair (1)Copper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops chairWood111weighted tableLocation contents; random hierarchy
dvergrprops chairCopper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops curtainBlue Jute111weighted tableLocation contents
dvergrprops barrel (2)Finewood110.5weighted tableLocation contents
dvergrprops barrel (2)Copper Scrap110.5weighted tableLocation contents
dvergrprops barrel (2)Tasty Mead110.5weighted tableLocation contents
dvergrprops tableWood111weighted tableLocation contents
dvergrprops tableCopper Scrap110.5weighted tableLocation contents
dvergrprops barrelFinewood110.5weighted tableLocation contents
dvergrprops barrelCopper Scrap110.5weighted tableLocation contents
dvergrprops barrelTasty Mead110.5weighted tableLocation contents
dvergrprops table (1)Wood111weighted tableLocation contents
dvergrprops table (1)Copper Scrap110.5weighted tableLocation contents
dvergrprops shelfWood111weighted tableLocation contents; random hierarchy
dvergrprops shelfCopper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops barrel (1)Finewood110.5weighted tableLocation contents
dvergrprops barrel (1)Copper Scrap110.5weighted tableLocation contents
dvergrprops barrel (1)Tasty Mead110.5weighted tableLocation contents
dvergrprops stoolWood111weighted tableLocation contents; random hierarchy
dvergrprops stoolCopper Scrap110.5weighted tableLocation contents; random hierarchy
blackmarble post01Black Marble111weighted tableLocation contents
dvergrprops stool (1)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (1)Copper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops lanternCopper Scrap111weighted tableLocation contents
dvergrprops lanternSurtling Core111weighted tableLocation contents
dvergrprops stool (3)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (3)Copper Scrap110.5weighted tableLocation contents; random hierarchy
dvergrprops stool (2)Wood111weighted tableLocation contents; random hierarchy
dvergrprops stool (2)Copper Scrap110.5weighted tableLocation contents; random hierarchy
Seeker Egg (2)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (3)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (6)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (10)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (1)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (9)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (3)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (8)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker EggSeeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (5)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (4)Seeker Brood111weighted tableConditional room/interior; random hierarchy
Seeker Egg (2)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (1)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (4)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (10)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (8)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (5)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (9)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker EggSeeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
Seeker Egg (6)Seeker Brood111weighted tableConditional room/interior; random hierarchy; initially inactive template
dvergrprops lanternCopper Scrap111weighted tableConditional room/interior
dvergrprops lanternSurtling Core111weighted tableConditional room/interior
dvergrprops lantern (1)Copper Scrap111weighted tableConditional room/interior
dvergrprops lantern (1)Surtling Core111weighted tableConditional room/interior

Gathering sources

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SourceItemAmountRespawn minutesTool tierContext
Pickable Dvergr Stein (2)Dvergr Tankard10Location contents; random hierarchy
Pickable Dvergr SteinDvergr Tankard10Location contents; random hierarchy
Pickable Dvergr Lantern (1)Dvergr Lantern10Location contents; random hierarchy
Pickable Dvergr Stein (1)Dvergr Tankard10Location contents; random hierarchy
Pickable Dvergr Stein (3)Dvergr Tankard10Location contents; random hierarchy
Pickable Dvergr LanternDvergr Lantern10Location contents; random hierarchy

Possible creatures

Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.

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CreatureMinimum levelMaximum levelSelection weightRequired world keyBlocking world keyContext
Seeker13Location contents

Eligible dungeon rooms

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Room templateWeightEligibility
Room templateEligible room pool; occurrence is conditional

Biomes

Gathering

Summons

Practical guidance

Editorial guidance

Placement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.