Mistlands Dvergr Boss Entrance1
Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.
At a glance
- Requested world-generation count
- 5
- Minimum placement altitude (m)
- 1
- Maximum placement altitude (m)
- 20
- Minimum distance from world center (m)
- 0
- Maximum distance from world center (m)
- 0
Entry requirements
A keyed door requires this item. This is an entrance requirement, not a boss re-summoning offering.
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| Entrance | Key | Context |
|---|---|---|
| Dvergr Vault | Location contents |
Possible loot
Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.
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| Source | Item | Authored minimum | Authored maximum | Entry chance | Weight | Selection | Context |
|---|---|---|---|---|---|---|---|
| dvergrprops banner | 1 | 1 | — | 1 | weighted table | Location contents | |
| dvergrprops chair (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| dvergrprops chair (1) | 1 | 1 | — | 0.5 | weighted table | Location contents; random hierarchy | |
| dvergrprops chair | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| dvergrprops chair | 1 | 1 | — | 0.5 | weighted table | Location contents; random hierarchy | |
| dvergrprops curtain | 1 | 1 | — | 1 | weighted table | Location contents | |
| dvergrprops barrel (2) | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops barrel (2) | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops barrel (2) | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops table | 1 | 1 | — | 1 | weighted table | Location contents | |
| dvergrprops table | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops barrel | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops barrel | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops barrel | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops table (1) | 1 | 1 | — | 1 | weighted table | Location contents | |
| dvergrprops table (1) | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops shelf | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| dvergrprops shelf | 1 | 1 | — | 0.5 | weighted table | Location contents; random hierarchy | |
| dvergrprops barrel (1) | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops barrel (1) | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops barrel (1) | 1 | 1 | — | 0.5 | weighted table | Location contents | |
| dvergrprops stool | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| dvergrprops stool | 1 | 1 | — | 0.5 | weighted table | Location contents; random hierarchy | |
| blackmarble post01 | 1 | 1 | — | 1 | weighted table | Location contents | |
| dvergrprops stool (1) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| dvergrprops stool (1) | 1 | 1 | — | 0.5 | weighted table | Location contents; random hierarchy | |
| dvergrprops lantern | 1 | 1 | — | 1 | weighted table | Location contents | |
| dvergrprops lantern | 1 | 1 | — | 1 | weighted table | Location contents | |
| dvergrprops stool (3) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| dvergrprops stool (3) | 1 | 1 | — | 0.5 | weighted table | Location contents; random hierarchy | |
| dvergrprops stool (2) | 1 | 1 | — | 1 | weighted table | Location contents; random hierarchy | |
| dvergrprops stool (2) | 1 | 1 | — | 0.5 | weighted table | Location contents; random hierarchy | |
| Seeker Egg (2) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (3) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (6) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (10) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (1) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (9) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (3) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (8) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (5) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (4) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
| Seeker Egg (2) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (1) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (4) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (10) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (8) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (5) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (9) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| Seeker Egg (6) | Seeker Brood | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy; initially inactive template |
| dvergrprops lantern | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| dvergrprops lantern | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| dvergrprops lantern (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| dvergrprops lantern (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior |
Gathering sources
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| Source | Item | Amount | Respawn minutes | Tool tier | Context |
|---|---|---|---|---|---|
| Pickable Dvergr Stein (2) | 1 | 0 | — | Location contents; random hierarchy | |
| Pickable Dvergr Stein | 1 | 0 | — | Location contents; random hierarchy | |
| Pickable Dvergr Lantern (1) | 1 | 0 | — | Location contents; random hierarchy | |
| Pickable Dvergr Stein (1) | 1 | 0 | — | Location contents; random hierarchy | |
| Pickable Dvergr Stein (3) | 1 | 0 | — | Location contents; random hierarchy | |
| Pickable Dvergr Lantern | 1 | 0 | — | Location contents; random hierarchy |
Possible creatures
Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.
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| Creature | Minimum level | Maximum level | Selection weight | Required world key | Blocking world key | Context |
|---|---|---|---|---|---|---|
| 1 | 3 | — | Location contents |
Eligible dungeon rooms
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| Room template | Weight | Eligibility |
|---|---|---|
| Room template | — | Eligible room pool; occurrence is conditional |
Biomes
Gathering
Dvergr LanternLocation contents; random hierarchy
Dvergr TankardLocation contents; random hierarchy
Summons
Practical guidance
Editorial guidancePlacement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.