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Valheim · Locations

Ruin2

Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.

At a glance

Requested world-generation count
200
Minimum placement altitude (m)
1
Maximum placement altitude (m)
1000
Minimum distance from world center (m)
0
Maximum distance from world center (m)
0

Possible loot

Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.

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SourceItemAuthored minimumAuthored maximumEntry chanceWeightSelectionContext
ChestFeathers241weighted tableLocation contents
ChestFlinthead Arrow5101weighted tableLocation contents
ChestCoins5301weighted tableLocation contents
ChestAmber121weighted tableLocation contents
ChestWooden Spear121weighted tableLocation contents
CrowFeathers331weighted tableLocation contents
barrellBlueberries241weighted tableLocation contents
barrellDeer Hide231weighted tableLocation contents
barrellFlint231weighted tableLocation contents
barrellCoal581weighted tableLocation contents
barrellGreydwarf Eye241weighted tableLocation contents
barrellResin361weighted tableLocation contents
barrellLeather Scraps231weighted tableLocation contents
barrellTin Ore231weighted tableLocation contents
Crow (1)Feathers331weighted tableLocation contents

Possible creatures

Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.

Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.

CreatureMinimum levelMaximum levelSelection weightRequired world keyBlocking world keyContext
Greydwarf Brute13Location contents; random hierarchy
Greydwarf13Location contents
Greydwarf13Location contents; random hierarchy

Practical guidance

Editorial guidance

Placement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.