Goblin Camp2
Authored location requirements and possible contents. Layouts and contents depend on world generation and runtime conditions.
At a glance
- Requested world-generation count
- 200
- Minimum placement altitude (m)
- 2
- Maximum placement altitude (m)
- 1000
- Minimum distance from world center (m)
- 0
- Maximum distance from world center (m)
- 0
Possible loot
Each source has its own loot table. Weights are not percentages; probabilities are not multiplied across room selection, activation or unrelated loot tables.
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Source | Item | Authored minimum | Authored maximum | Entry chance | Weight | Selection | Context |
|---|---|---|---|---|---|---|---|
| goblin pole (28) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (8) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (29) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (24) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (33) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (21) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (14) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (19) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (32) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (12) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (9) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (20) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (10) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin fence (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole (34) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (25) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (22) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (27) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole (26) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (36) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin banner (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole (18) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (30) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (6) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (13) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (37) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (23) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (17) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (31) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (6) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole (38) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (15) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (7) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (16) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole (35) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (11) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (3) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (5) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (4) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (10) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (1) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (9) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (11) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (8) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (2) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (6) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Barley Wild (7) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d corner | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d corner (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin banner (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| Chest | 2 | 4 | — | 0.5 | weighted table | Conditional room/interior; random hierarchy | |
| Chest | 2 | 5 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| Chest | 2 | 5 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| Chest | 10 | 40 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| Chest | 1 | 1 | — | 0.1 | weighted table | Conditional room/interior; random hierarchy | |
| Chest | 1 | 1 | — | 0.1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof 45d corner (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (6) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (8) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (6) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin banner (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (7) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (9) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (5) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (3) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (2) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (1) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (10) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (8) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (9) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (6) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (7) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| Pickable Flax Wild (4) | 2 | 2 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof cap | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole small (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 2m | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 2m (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 2m ribs | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole small (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin pole small (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof 45d corner (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence (4) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin fence (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 2m ribs (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 2m (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (28) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (10) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (18) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (14) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (8) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof 45d corner (7) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (23) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (27) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (24) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (11) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (26) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (12) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (11) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (21) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (10) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof 45d corner (6) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (9) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (17) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (29) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (30) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (19) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (16) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m ribs (2) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (11) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin banner (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof 45d corner (5) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (12) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof 45d (17) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (9) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (6) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (22) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (16) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (10) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 2m (11) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin roof 45d (12) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (19) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (31) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (25) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (15) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (13) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (7) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (32) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m (12) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin pole small (13) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (18) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (13) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (15) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 1m (10) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin roof 45d (14) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| goblin woodwall 2m ribs (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin woodwall 1m (20) | 1 | 1 | — | 1 | weighted table | Conditional room/interior | |
| Chest | 2 | 4 | — | 0.5 | weighted table | Conditional room/interior | |
| Chest | 2 | 5 | — | 1 | weighted table | Conditional room/interior | |
| Chest | 2 | 5 | — | 1 | weighted table | Conditional room/interior | |
| Chest | 10 | 40 | — | 1 | weighted table | Conditional room/interior | |
| Chest | 1 | 1 | — | 0.1 | weighted table | Conditional room/interior | |
| Chest | 1 | 1 | — | 0.1 | weighted table | Conditional room/interior | |
| goblin fence | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin fence (1) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner (3) | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin totempole | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy | |
| goblin banner | 1 | 1 | — | 1 | weighted table | Conditional room/interior; random hierarchy |
Gathering sources
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Source | Item | Amount | Respawn minutes | Tool tier | Context |
|---|---|---|---|---|---|
| Pickable Barley Wild (3) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (5) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (4) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (10) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (1) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (9) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (11) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (8) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (2) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (6) | 2 | 0 | — | Conditional room/interior | |
| Pickable Barley Wild (7) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (5) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (3) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (2) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (1) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (10) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (8) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (9) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (6) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (7) | 2 | 0 | — | Conditional room/interior | |
| Pickable Flax Wild (4) | 2 | 0 | — | Conditional room/interior | |
| Pickable Dandelion (2) | 1 | 240 | — | Conditional room/interior; random hierarchy | |
| Pickable Dandelion (3) | 1 | 240 | — | Conditional room/interior; random hierarchy | |
| Pickable Dandelion (1) | 1 | 240 | — | Conditional room/interior; random hierarchy | |
| Pickable Dandelion | 1 | 240 | — | Conditional room/interior; random hierarchy | |
| goblin totempole | 1 | 0 | — | Conditional room/interior; random hierarchy | |
| Pickable Dandelion (7) | 1 | 240 | — | Conditional room/interior; random hierarchy | |
| Pickable Dandelion (5) | 1 | 240 | — | Conditional room/interior; random hierarchy | |
| Pickable Dandelion (6) | 1 | 240 | — | Conditional room/interior; random hierarchy | |
| Pickable Dandelion (4) | 1 | 240 | — | Conditional room/interior; random hierarchy |
Possible creatures
Authored levels and conditional spawn candidates; not guaranteed population or spawn rates.
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Creature | Minimum level | Maximum level | Selection weight | Required world key | Blocking world key | Context |
|---|---|---|---|---|---|---|
| 1 | 3 | — | Conditional room/interior | |||
| 1 | 3 | — | Conditional room/interior; random hierarchy | |||
| 1 | 3 | — | Conditional room/interior; random hierarchy | |||
| 1 | 1 | — | Conditional room/interior; random hierarchy | |||
| 1 | 3 | — | Conditional room/interior; random hierarchy |
Eligible dungeon rooms
Swipe to see all columns. Keyboard: focus the table, then use the arrow keys.
| Room template | Weight | Eligibility |
|---|---|---|
| Room template | — | Eligible room pool; occurrence is conditional |
Biomes
Gathering
BarleyConditional room/interior
DandelionConditional room/interior; random hierarchy
FlaxConditional room/interior
Fuling TotemConditional room/interior; random hierarchy
Practical guidance
Editorial guidancePlacement parameters describe world-generation eligibility. They are not map coordinates or guaranteed location counts. Listed rooms and loot are conditional candidates.